
CVG - Post-apocalyptic worlds are becoming as common-place in video games as New York City and military hangers. The end of the world hallmarks are dutifully recycled every time as well; expect plenty of dust, some mutated folk and a room that's had at least one of its walls blown off.
The point is, as exciting as the idea of living in a radioactive, dog eat two-headed dog world may well be, the novelty of the wasteland backdrop alone is wearing thin. If developers want to ride down Post-apocalyptic Avenue, they're going to need more than gritty dustbowls.

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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
the multiplayer announcements this week disappointed me. It pushed it from a game on my radar to a game that ill pick up on a whim when the price goes down.
still looking forward to playing it eventually, though.
should i get brink or wait for this?
is looking great so far but it has to wait cus im getting uncharted 3 and mass effect 3 so yea ill get it eventually.
I've never thought it would be more than a 7.75 out of ten anyway. Basically just a large tech demo. Part of me was hoping it would have a really well put together story the likes of HL2 but that part of me is losing hope the more I find out about it.
I don't think it's gonna be as great as it's being hyped up to be, but it looks amazing!
And who cares deeply about multiplayer for RAGE? It's a single-player experience foremost! Standard deathmatch would never have suited it. I can see why they've opted for the "uniquely RAGE" multiplayer. Why would anyone want this to be like every other online shooter?