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220°

Uncharted 3 Environmental Hazard?

Dualshock Nexus: A few days ago the Uncharted 3 multiplayer trailer released and I must say the game looks jaw dropping. I have been watching the trailer over and over again looking for stuff that I may of missed and I found something that piqued my interest.

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dualshocknexus.com
Trackboss5512d ago (Edited 5512d ago )

Correction: (HOLY SH** that's a WAVE)

Raf1k15512d ago

lol yeh I was just going to say. If you look at the left half of the screen at ground level you can just about make out the water.

Treezy5045512d ago

It sucks that they cut it off right before it hit... but I guess they were trying to tease us hehe. God if that wave is what I think it is this game is going to be Epic!

FinalSpartan5512d ago

HOLY! That looks great!!! Man the multiplayer took a serious update and rivaling Gears Of War. The wave was great! and the environmental set pieces.

Environmental set pieces were done aswell in Gears 2 from avalanche to deadly rain and train stuff.

sourav935512d ago

Dude no offence, but why do you have to bring Gears into this? 2 different games! Just saying..

MaxXAttaxX5511d ago (Edited 5511d ago )

Rivaling Gears?
Dude Uncharted is on another level.
These games are in different realities.

Hazards similar to these were in UC2 as well. Like the tank and helicopter.
And most importantly, it wasn't broken :)

AnttiApina5512d ago

These enviromental deaths remind me of some custom maps from Counter Strike, which had some really good death traps.

news4geeks5512d ago

Nice, but a cheap way to die.

PS3Freak5512d ago (Edited 5512d ago )

This website doesn't provide the actual trailer. So in case anyone missed it:
http://www.youtube.com/watc...

Although I don't see that water part, but maybe i missed it.

blackburn55512d ago

It will probably be like the hazards UC2 had like the tank or the bombers. You probably have to get to higher ground before the waves wash you away. It will be fun watching everyone scramble for safety like when the bombers attack the highrise and see who gets washed away. Muwhaaaaa ha ha ha!!!!!!

50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
33d ago
phongtro123_com33d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde32d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.

40°

Naughty Dog's Evan Wells Selected as Hall of Fame Inductee for the 29th Annual D.I.C.E. Awards

The Academy of Interactive Arts & Sciences (AIAS) is proud to announce that Evan Wells, former Co-President of Naughty Dog and one of the most respected studio leaders in modern game development, will be honored with a prestigious Hall of Fame Award. Wells’ induction will take place at the 29th annual D.I.C.E. Awards on February 12, 2026, at the Aria Resort in Las Vegas. Neil Druckmann, a longtime collaborator from Naughty Dog, will present Wells with his Hall of Fame Award live at the ceremony.

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interactive.org
340°

Neil Druckmann Reveals He’s Working on an Unannounced Game at Naughty Dog

Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.

RaidenBlack368d ago

I know they've expertise in third person games.
But given the lack there of in PS catalog, I'd want the other project to be a narrative first person ND game.
Look, there are lots of 3rd person Sony games in variety of flavors. And ND is already doing intergalactic. And since they're pretty expert at gameplay and tech wise in whatever they do, they can easily venture a new genre and ship a first person game/shooter.

VenomUK368d ago

Hopefully the lead character is a boss babe who will challenge the patriarchy.

RaidenBlack368d ago

So, judging from the dislikes, hardcore Sony fans here don't like first person games, anymore?

arkard368d ago

Let naughty dog do what they are great at, 3rd person games

crazyCoconuts368d ago

I don't really have a big opinion on first vs third person perspective. That's one of the least important things to me when rating how much I like a game

Flewid638368d ago

Sounds horrible. The downvotes are right on this one.

badz149368d ago

I actually hate 1st person. very hard to associate with a character you only see their hands most of the time.

+ Show (3) more repliesLast reply 368d ago
OtterX368d ago

funny thing is with failures like Concord and soon to be Marathon, Factions could have been Sony's guaranteed huge success with a shooter! I don't ever play online shooters anymore, but I would have come out of shooter retirement for a new Factions game.

RaidenBlack367d ago (Edited 367d ago )

{ coming from the above thread }
So PS Fellas hate first person games now? (Understandable)
But praise Killzone and Resistance series, as well?
And hope for a return of first party first person games? ~ but from where? insomniac is deep in marvel territory, guerilla is deep in aloy territory ... suckerP are not as big to undertake that change + dedicated to Ghost series
The only options are ND and Santa Monica, who are rumoured to be involved in parallel projects. ~ so take your pick.
And the other 'new' studios at Sony are not that hot right now with knee deep in live service fiasco

darthv72368d ago

...Way of the Warrior 2: Electric Boogaloo

Amplitude368d ago

It’d be cool if they bought the Parappa licence and made Parappa 3 that’d be the real good timeline

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Lightning77369d ago

Wait I thought they cancelled a game? Or did they announce another project?

https://wccftech.com/naught...

pwnmaster3000369d ago (Edited 369d ago )

I’m assuming it’s the unannounced game in the title you posted.

“Naughty Dog Reportedly Canceled a Single Player Game This Year, But Another Unannounced Game Is Still in the Works“

Lightning77368d ago

OK I gotcha. That makes sense.

jznrpg368d ago

Devs cancel games all the time early stages if it doesn’t turn out the way they envisioned it. We just don’t hear about every one of them.

Notellin367d ago

Yeah only a narcissist like Druckmann would announce a game this early that has a 99% chance of being cancelled.

badz149368d ago

so a 2028 release at the soonest

Lightning77368d ago (Edited 368d ago )

Some speculate it could be Uncharted spin off. It's already 3 years in production so yeah 2028 maybe 2027 at the absolute earliest but most likely 28 release.

Also to add. kojimas next game that's not OD is said to be 5 to 6 years out for PS. That metal gear inspired game. These games are just too far off it seems.

pwnmaster3000369d ago

This dude is busy.
So who is running intergalactic?

Knushwood Butt369d ago

'We have several directors on Intergalactic. I work with two game directors: Matthew Gallant and Kurt Margenau, [and] I have a co-writer in Clair Carré.'

pwnmaster3000368d ago (Edited 368d ago )

Okay you got me, I skimmed the article and video .
Thanks lol

vTuro24368d ago

Cuckmann is going to be Naughty Dog's downfall.

368d ago
itBourne368d ago

Going to be? The damage is already done lol.

Flewid638368d ago

Sunlight is good for you, I promise. lol

vTuro24367d ago

Damage has been done but it's not too late yet if they dump him now. Probably won't happen though. It's sad, honestly. We'll see what happens after Intergalactic. That game is going to have a huge impact one way or another.

StormSnooper367d ago (Edited 367d ago )

Yes because they didn’t make some of the greatest games. Right, we all just agree to live in your fantasy from now on.

Flewid638368d ago

yall say that about ever developer and then they end up becoming more successful lol

mkis007368d ago

Downfall? If anything he is a huge reason they are on the map! A few apes don't like the material hasn't stopped his games from being massive hits.

DarXyde368d ago

I have grievances with Druckmann, but he does deserve some benefit of the doubt. He's been in crucial roles at the company through all of their successes.

Maybe wait and see?

+ Show (3) more repliesLast reply 367d ago
StormSnooper368d ago

Interesting. So they are working on more than we knew.

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