
Bethesda’s Todd Howard has clarified earlier comments to the effect that the latest Elder Scrolls game wouldn’t live up to DirectX 11′s full potential.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
So I guess it was a lie about Skyrim looking the same on pc as on consoles?
reading articles is good
'"I'd say it scales up in all the ways you'd expect," he told journalists at a demo last week when asked how the 360 version (used at the showcase) compares to PC.
"All of our art's really high-res. There are little things we do with all of our games on PC and the PC texture sizes are going to be as big as you can make them and you can pump the resolution up obviously."
"But most of that... What we want at the end of the day is that the game looks the same. The benefit you get is when you're playing a PC game you're playing this far away [demonstrates a short distance], when you're at home on your console you're usually sitting about six feet away so the game looks the same."'
So the whole they will look the same is relative to the distance from the screen. Up close easier to see the flaws.
It's kinda funny in a sense that DX11 have been out a while now but it's only Metro and Crysis fully utilizes it?
lol....you would have to play this from 50 feet away on console to not notice the difference in resolution, anti aliasing, texture size, HDR.
This game will be absolutely beautiful on pc, it will look ok on console.
What's with the lack of DX11 these days?
I felt burned after Shogun and Crysis 2 failed to use it.