90°

RAGE developer Tim Willits talks to X-Play

RAGE, id Software's upcoming FPS post-apocalyptic game will offer a new vision of singleplayer anc cooperative experience. Adam Sessler of X-Play spoke to id Software's Creative Director Tim Willits. The game will offer advance reflexes of AI against players as well as the enemies will respond differently based on how player plays the game.

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gamersbook.com
trainsinrdr5481d ago

What is this game about? It looks like a non cell shaded borderlands which in my opinion is quite boring.

Kon5481d ago

The game is set in a post-apocalyptic wasteland created by an asteroid impact, based on the real life asteroid Apophis, which is on track to pass near Earth in 2036. In Rage's story, the asteroid strikes on August 23, 2037, and the few pockets of survivors are forced to begin a new civilization.
The world is populated by human survivors of the impact, who have come together to form settlements around oases and other practical or habitable locations. These fragile homes are diligently defended by the inhabitants against bandits and mutants, which are divided into various gangs and organizations of their own. Bandits and mutants serve as the player's main enemies for much of the game, although id Software has hinted at some sort of significant change around the halfway point in the storyline.
The player emerges into this setting after being preserved inside an underground shelter called an Ark. The Arks are the direct result of the Eden Project, a massive international undertaking in which hundreds of Arks (cryogenic pods) were sealed under the surface of the Earth with twelve people inside each. Each passenger possessed a special ability or trait that, combined with those of the other members, would help them rebuild society. The Eden Project, however, was far less successful than hoped. The player's Ark in particular is in sorry shape upon the start of the game - all of the other residents of the player's Ark are dead (presumably because of the impact), and the equipment of the Ark is destroyed as well, and so the player wakes up alone and uninformed. With no memory of his identity or objective, the player is forced to head for the surface to find sustenance and allies.

Eiffel5481d ago

Funny to me it looks like Borderlands, but fun!

Blad3star5481d ago (Edited 5481d ago )

"The game will offer advance reflexes of AI against players as well as the enemies will respond differently based on how player plays the game" I hope this is true as many games have promised this before and not delivered.

I have always wanted to play a game where you are put through some test battles and the game records,learns and mirrors your style of playing and implements that in the games AI.

The best AI I have seen so far in a game is the AI in STALKER.

vekixd5481d ago

Ya, looks as Borderlands but will be alot better i think ;)

vekixd5481d ago

Yea Stalker AI is good but still knowing how good programmer (read best) Carmack is, this might be epic AI experience

40°

Firezide Chat with Pete Hines

Pete Hines: “Truthfully, I still think Bethesda is just part of something that is not authentic and is not genuine. And that shouldn't be a surprise to you.”

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gaming.firezidechat.com
40°

Id Celebration 35 Years And Teases Future News

Id Software is celebrating 35 years and teasing new offerings in press release.

1nsomniac75d ago

At some point they surely have to bring us a new Quake!

100°

Developers at Microsoft-owned Doom studio id Software form union with CWA

Employees at Doom studio id Software have voted in favour of union representation with the Communications Workers of America (CWA).

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eurogamer.net
MrDead130d ago

I hope the devs can break away from MS and take their IP's with them in the not to distant future. This entire consolidation and mass industry firings that MS has spearheaded has been nothing but a disaster for everyone except the already rich creatively bankrupt tw@ts at Microsoft.

MS is nothing but a drain on the entire gaming industry and every facet of it.

1Victor128d ago

There is precedent already with bungie separating from Microsoft but I doubt Microsoft will let them go out with their IP’s without paying a huge price

127d ago
Reaper22_128d ago

Good for them. From what I hear Microsoft supports it but unfortunately it still doesnt change much but its a step in the right direction. More devs across the entire industry should do this. But regardless, you just love to hate anything Microsoft or xbox. Who's fault is it that sony closed down studios? Who spearheaded that? What i don't understand is that if you hate Microsoft so much why the concern. If this bothers you so much you may want to find another hobby. Free up some of that mental energy for your own well being and stop worrying about shit you cant change.

128d ago
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Dexterio128d ago (Edited 128d ago )

@FlaggerD care to look at yourself in the mirror, obscure? It's like your 132456th account now, and all of them have you being obsessed with Sony. You just can't handle the fact they literally stomped on Xbox, LMAO! Juggernaut my ass haha. Xbots claiming Expedition 33 winning GotY is a win for Xbox because it was on Game pass is the funniest shit ever LMAO!

128d ago
blacktiger128d ago

both of you obsessed with Microsoft and Sony is embarrasing

MrDead127d ago

oooh, so many angry fanboys. You'll get over it kid.

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UltimateOwnage128d ago

Good for them. With AI coming for their jobs and their new corporate overlords working overtime to replace them, it’s a smart move.

Notellin128d ago

It won't be long before Microsoft lays off everyone in gaming and routes that money over into AI.

Time for everyone at Xbox to update the resume and start coming up with Indie game pitches.

127d ago
DarXyde128d ago

The point of unionizing is collective bargaining. Sadly, I do not believe they have any leverage, which is likely why Microsoft isn't impeding them: The investment in AI is gargantuan. We're talking about a data center in Wisconsin that's about 200 city blocks. That is massive and insane.