
Cry-Tom, comunnity manager at Crytek hints another update for Crysis 2: "The team working on DX11 aren't the same team working on textures and AI". More details inside the news!
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
It was actually Cry-Adam who made the comment. What he actually said in english for those who care is "team working on DX11 aren't the same team working on textures and AI :)"
This of course makes it seem like they are going to release major upgrades in the way of AI (presumably for all platforms), DX11 and seperately a high-res texture patch. Hopefully we get all three within a month or two, otherwise for most people it will be too late.
wish they give a patch to allow you to get rid of press and hold F to look and consant reminders to press this and that : (
Will anyone really care this late though? Should have been there from the start. Most PC gamers already left the MP due to pirates and cheats.
It would be cool if this update comes also for the console version of the game...
they probably should have left it a few months for the PC version, but if they did that the community would have been in uproar.