
VGW: While many game studios typically utilize “industry standard” software such as Autodesk’s 3D Studio Max or Maya for their creating 3D models, a technical artist at Sega is thinking a bit differently. Katsuhiko Omori, a technical artist for Sega Japan working on the upcoming Virtua Tennis 4, which releases on May 10, in the US, has decided to use the open source and free-to-download 3D modeling and animation package Blender instead.

Two-day event includes exclusive reveals, trailers and playable games on show floor.

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

Rovio “found it difficult to advance its initially planned business development,” says Sega.
lets not try to pretend tools do not matter. Great tools can make bad artist do great things.