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Sega using open-source 3D for Virtua Tennis 4

VGW: While many game studios typically utilize “industry standard” software such as Autodesk’s 3D Studio Max or Maya for their creating 3D models, a technical artist at Sega is thinking a bit differently. Katsuhiko Omori, a technical artist for Sega Japan working on the upcoming Virtua Tennis 4, which releases on May 10, in the US, has decided to use the open source and free-to-download 3D modeling and animation package Blender instead.

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videogamewriters.com
5516d ago
chasegarcia5516d ago (Edited 5516d ago )

lets not try to pretend tools do not matter. Great tools can make bad artist do great things.

1998gamer5515d ago

bad artist will be bad regardless of the tools. Of course the tools matter but without a person with skills it might as well be rocks.

30°

Tickets go on sale for consumer event IGN Live 2026, returning to LA on 6 June

Two-day event includes exclusive reveals, trailers and playable games on show floor.

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gamesindustry.biz
30°

Sega responds to concerns after recording $200 million impairment write-down for Rovio

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

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gamesindustry.biz
30°

Sega records $200m impairment write-down for Rovio during Q3

Rovio “found it difficult to advance its initially planned business development,” says Sega.

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gamesindustry.biz