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How Activision can improve their image

GameGripe provides a few handy hints and tips on how Activision can improve their public image.

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gamegripe.co.uk
DrHouse5573d ago

They cud just sit back and wait, EGAY is quickly becoming the new crapovision, at the rate they are going activision will look like saints.

gypsygib5573d ago (Edited 5573d ago )

EA one of the best 3rd party publishers, they release sooooo many awesome games. How can you have a publisher that offers such a vast and diverse array of good games (Sports, RPG, FPS, Horror, Racing)

You're just hating EA because it's popular.

Activision is hated because they rely on the same game every year, they need a better catalogue.

DrHouse5573d ago (Edited 5573d ago )

EGAY bans players who trash talk them, they rush out games like Crysis 2 resulting in unfinished games. They are pushing Bioware also to release ME3 which I believe will be inferior to the previous entries. Even Crytek is being pushed to start mapping Crysis 3 already, who does that remind you of? Look at Dragon age 2, that was an insult to the original.

you are just an EGAY fanboy, EGAY will be worse than crapovision if they are not already.

Menech5573d ago

OMFG, DrHouse how witty you are EGAY.

That works extremely well if your like 11 trying to take the piss out of Ebay.

However I can't quite understand the relevence to EA games.

gamingdroid5573d ago (Edited 5573d ago )

What about how EA introduced Online Pass restricting you from having more than one person's profile play online without ponying up to EA?

Activision never did that! They might have cancelled a few games, pushed out sequels every year, but never once restricted my freedom to play my games in an industry wide fashion.

Elven65573d ago

"Activision is hated because they rely on the same game every year, they need a better catalogue."

That's the thing, they DO. Heck, last year we got games like Blur, Transformers: WFC, Singularity, Goldeneye, Blood Stone, Shattered Dimensions, etc, a whole bunch of different titles from Activision yet excluding WFC they didn't sell decently at all.

At the end of the day, when the executives look at the financial data and see titles like Blur or Goldeneye didn't do too well commercially and then they see games like Call of Duty breaking industry wide records, what do you think they will do?

+ Show (1) more replyLast reply 5573d ago
RankFTW5573d ago

EA > Activision, don't bother replying, oh wait you can't.

zeal0us5573d ago

1. Fire Bobby Kotick(if adding a sub to cod was possible he would do it and plus he's the reason for the overprice dlc and been know to screw ppl over in the past).
2. Stop charging $15 for map packs(I hope you do realize your paying 1/4 of the price of cod game. after 4 packs you basically done brought another game)
3. Make another E.T game(obviously I'm joking)

LOGICWINS5573d ago (Edited 5573d ago )

"How Activision can improve their image"

Well, they don't have to since the small minority of people who have a bad opinion of Activision only exist on the Internet and don't even come close to affecting the revenue they get from COD games.

What incentive would Activision have to "change their image" when the group of gamers complaining are so insignificant compared to the millions of people who are happy to buy rehashed COD games every year?

In case people haven't realized, COD games have been selling MORE and MORE every year. Its pretty obvious that the people on the Internet who call Activision "evil" affect virtually nothing that Activision gains or loses from game sales.

RankFTW5573d ago

Oh Activision are the worst of the worst but that won't stop me buying CoD as long as it's still fun.

GodofwarGoty5573d ago

IF activision take 2 years to make a Cod game instead if releasing one every year then it would be better and there image would be Good again

Elven65573d ago

COD games have a development cycle of two years, Team A releases a game in year 1 and starts work on a new game. Team B releases a game in year 2 and starts work on a new while Team A releases their game in year 3, etc.

I think what you mean to say is make sure the games release every two years in which case I agree with you. COD games sell well regardless of the year they released in, heck, MW2 was still charting late into 2010. They should instead release two or three extra map packs to fill the gap between the COD games.

GodofwarGoty5573d ago (Edited 5573d ago )

Sorry about Elven6 thats what 100 percent what i might release Cod every 2 years not every one they sell alot and its not because they release it every 1 if they do There games well sell more like black ops people will buy it because they know the next will be coming out 2 years from now ( just in example)

rabidpancakeburglar5573d ago

There is one and only one way for them to improve their image. Free jellybeans for everyone, they do that and they're a winner in my eyes. Obviously stopping their gaming overkill might help, but mainly free jellybeans

Excalibur5573d ago

Firing Douche-bag Bobby would be a good start. ;)

nskrishna25573d ago

"How Activision can improve their image?"

Answer: Stop making Call of Duty, and killing studios so that every studio under it is working on CoD

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney88d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage89d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman88d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb88d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.