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8.0

Infinity Danger Review (Armless Octopus)

Considering that first experience with Milkstone Studios was the wretched Avatar Ninja, the videogame equivalent of clamping your hands in a vice, I didn’t exactly have the loftiest of expectations for Infinity Danger. So, I was delightfully surprised to discover that Infinity Danger is not only a pretty flashy looking twin-stick shooter, but it’s actually a pretty darned fun one as well.

The premise is to destroy as many increasingly complex mechanical bosses as possible before time expires, which really gave the game a fun arcade feeling. Destroying a boss yields a time bonus, while dying is accompanied by a penalty. The first few bosses had the defenses of a marshmallow and would have self-destructed had I just hurled verbal slanders at them, but as the opposing ships blossomed into metallic networks of rocket launchers and lasers, I realized it was best that I swallow my tongue and and get serious.

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armlessoctopus.com
morkendo235518d ago (Edited 5518d ago )

why is this not on PSN???? 360 manage to get great shooter games.

MikeJWall5508d ago

It's an indie game made using Microsoft's XNA development tools. There are a lot of great shooters though...

70°
7.0

Infinity Danger Review - Simply Boss Fights | TouchArcade

Have you ever played a game that had particularly boring levels, but kick ass boss fights? What if you could just have a game where you fought boss after boss, ignoring all the goons along the way?

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toucharcade.com
30°
6.0

Infinity Danger Review | AppSpy

Though it suffers from an unrefined twin-stick control system, Infinity Danger's evolutionary take on the shoot-'em-up genre offers a deeper, more tactical experience than you might think.

30°
6.0

Infinity Danger Review | Pocket Gamer

"Learn from your mistakes" is a platitude most of us have had spouted at us at one point or another.

In Infinity Danger, it's a deeply ingrained philosophy that your one and only foe lives and dies by.

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pocketgamer.co.uk