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210°

The Biggest Game Ever

A discussion about the largest gameworld ever created. how big it is, and how it was made.

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shamusyoung.com
dabri55514d ago

Seriously, you would be surprised by how much "smoke and mirrors" are used within the best looking games to overcome technical limitations.

SKUD5514d ago (Edited 5514d ago )

That's how you push console games =)

Zashule5514d ago

Fuel - 5,560 Square Miles
The Elder Scrolls II: Daggerfall - 62,394 Square Miles

But PC games apparently don't count
:(

VoggNogg5514d ago

Yeah, absolutely nothing will compare with Daggerfall...

Raendom5514d ago

Does anyone know the biggest world that wasn't procedurally generated?

GTA SA (my best guess)?

FighterJoe5514d ago (Edited 5514d ago )

@VoggNogg

FSX? :P

Baka-akaB5514d ago (Edited 5514d ago )

Dark and Light offers 15,000 square miles (39,000 km2) of land to explore .

Of course in exchange it's one of the worst mmos you'll find with almost no quest , npc and well nothing worthwile to do .

kalel1145514d ago

From Square Enix about Just Cause 2:

"It's the largest freeroaming action game yet with over 400 square miles of Panaun paradise to explore, and its 'go anywhere, do anything' attitude is unparalleled in the genre."

teedogg805514d ago

Yeah you could squeeze several GTA:SA's inside JC2's massive world. JC2 was the size of a continent!

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110°

FUEL comes to Xbox Backwards Compatibility on January 10th

5,000 square miles of automotive action. Extreme racing on an epic scale.

FUEL comes to Xbox Backwards Compatibility on January 10th.

meatnormous2688d ago

Ace combat 6 is included with ac7 for preordering It, still isn't b/c even though it releases this month. I have been waiting for a long time to play it again.

lxeasy2688d ago

keep on games to BC love it

Shuckylad2688d ago

I’m still praying for the 360 version of the Dreamcast classic “under defeat” coming to backwards compatible, tho I know it’s never gonna happen.

350°

Top 10 Worst Use of Open Worlds in Videogames

Which videogames took a sledgehammer to the open world format? Find out the games that annoyed Screen Critics the most.

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screencritics.net
Nacho_Z3195d ago

I thought the open world in LA Noire was a bit of a waste, it was competent but pointless. If there was anything worth doing other than progressing the story I don't remember what it was.

Lynx02073195d ago

Agree, boring driving through the empty city between missions was final game-killer for me.

-Foxtrot3195d ago

High speed car chase...try to take short cut through someones back garden....indestructible fence

Goldby3195d ago

Must have built the fence out of the trees from GTA

clevernickname3195d ago

Completely agree. Apparently the open world in LA Noire was originally intended to be filled with characters that you could interact with and minor crimes to be solved but Team Bondi had such difficulty with the core game that the open world features were dropped just to get it finished.

Tross3195d ago

I see. Thankfully the core game is still great IMHO, aside from the occasional animation glitch. I just opted to let my partner drive after a while as traversing the LA of the 1940s as presented in the game got old. The best parts were the main missions anyways IMHO. I believe there's stuff that needs to be done in the city to get the platinum trophy, but I just didn't bother as it was just too tedious. It has been a long time though. First and foremost I still regard LA Noir as an underrated classic that falls just short of greatness, largely due to its open world.

3195d ago
agent133195d ago (Edited 3195d ago )

MGS phantom pain's open world damaged the game a lot it wasn't necessary

Soulst0rmer3195d ago

MGSV's open world was not needed. I spent that time just snatching up goats and baddies. Felt empty

-Foxtrot3195d ago

Yeah it screamed Kojima wanting to make a new game but being stuck with MGS

It was a story which felt forced and wasn't needed.

Didn't help when the world didn't react to what you did, you could clear a base out from enemies then an hour later they'll be back at that base. At least let me clear the world out a bit. Then you have slow as shit vehicles and stupid fast travel options. I could go on...the fact it got worldwide praise and almost perfect scores baffle me.

3194d ago
ironcrow23863195d ago

I thought true crime LA was a pretty decent fun romp plagued only by the painful length of time it took to travel anywhere :(

AmUnRa3195d ago

I not agree that Fuel was a bad open world game. I played that game till dead. And also with my friends, whe loved it. I wish they make a Fuel game for PS4. I will buying it day one.

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110°

Top 10 Games Set in a Post-Apocalyptic Universe

GamersFTW writes: 'Games that give us a glimpse of the end of the world have always held appeal, even if they are bred from impossible scenarios. The need to survive and our drive to do anything to make that happen means that post-apocalyptic worlds will forever be high up on our list of things we want to play.'

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gamersftw.co.uk
alijones943939d ago

I know it's not out yet, but Mad Max probably deserves an honourable mention at least, should be a post-apocalyptic staple if it lives up to expectation.

GamerGabs3939d ago

Enjoyed the range of games talked about here. Nice to see Horizon Zero Dawn on the list, I'm also really excited for the game and can't wait for more information on it.

Sciurus_vulgaris3939d ago

Having an unreleased game in a top ten list is very unprofessional, regardless of how promising the title is.

LoveSpuds3939d ago

The Last of Us takes top honours for me but I can totally understand why someone might choose Fallout 3, it really is an incredible game.

Nice article, fun to read :)