
The problem with survival horror games is that the rules are always changing. The original Resident Evil is worlds away from Resident Evil 5, Silent Hill is always hit or miss, and Alan Wake wasn’t the success it was expected to be. But if a game can tap into all the right elements of other genre titles, incorporate them into a tightly wound horror experience, and scare players for the perfect length of time, we could be in for a great experience.

Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.
turning point had a really great story / concept... it just was very generic in its game play.
Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).

MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."

Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.
What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.
I have never heard of this game, thanks for info will have to keep eyes and ears out for htis
well atleast its a girl not some tommy testosterone that kills everything before it gets a chance to scare you coughisaaccough