
Recently I jumped on Killzone 2 online and then back onto Killzone 3 online and surprisingly while Killzone 3 offers a clear cut advantage in controls, feel and the obvious visuals, there seems to be more going on under the hood with Killzone 2 which needs to be added to Killzone 3′s online experience.

The third mainline Horizon is expected to be a long ways off, as a majority of Guerrilla Games is working on Hunters Gathering.
What a waste of their time, it would be a lot different if it was a small team of theirs helping an external studio or something but to have this be one of the teams main games is just overall sad to hear.
Don't get me wrong, I don't think we need Horizon 3 right now as I don't think there's much they could really do to make it stand out from Horizon II but I wanted to see a new IP from them to give the Horizon franchise some breathing space so when we did get Horizon 3 it would feel more fresh. Horizon II was a good game but you could tell when playing that it was just a sequel which felt like the main appeal was just being a more super refined version with a lot of quality of life improvements compared to the first game, even then it felt it was struggling at times to really stand out, maybe it was because it was a PS4/PS5 cross play title and didn't get to take advantage of the PS5 new tech who knows.
If this game flops, it's just going to give people more of an excuse online to hate on the franchise even more and might end up hurting the anticipation for Horizon 3. They were better off doing a new IP or a reboot of Killzone
Honestly, I can't say I mind this. Forbidden West was a good game but it didn't exactly leave me desperate for it's successor.
Well I loved the first game, and while i acknowledge how much of a step up the second game, was it's insane! I absolutely did not like the second game from a gameplay standpoint. It seemed woefully unbalanced and a shocking amount of glitches that I'm surprised review sites did not report on.
But this series is a rare case of "just because it sells gangbusters, doesn't mean it's popular" like yes the mainline series sells a ton, but you wouldn't know looking at how it has failed to enter pop culture like God of War has. So trying to sell things by throwing it's name around just isn't going to work, the flop that was the lego game was proof enough of that, and this may be exhibit B for the same case.
I hope im wrong, i mean who doesn't want more fun games, but i just don't see it, and i hope their next game is a new IP cause otherwise it's gotta be so good it cleanses my pallet of the bad taste forbidden west left in my mouth

Some of Sony's first-party PlayStation Studios may be developing their future titles using Guerrilla Games' Decima engine.
Might be for studios which were using older engines or UE4 like Bend Studio.
Sony's big 5 studios' engines are all unique to some degree and I want it stay that way for future new games.
Remakes can be done using Decima if required like Bloodborne or Uncharted 1.
Imagine From Software embracing Decima for future titles.
But then again Until Dawn Remake was done using UE5, when the original was made using Decima.
They need to put that Decima engine to work for Killzone 5 or a remake of Killzone 2.

Richard Bailey Jr. of The Koalition writes: 2024 was a special year for new game announcements and reveals across various broadcast industry events. From the official return of the Virtua Fighter series to the revival of several Capcom franchises like Onimusha, there is no doubt that the future looks bright. With this in mind, I wanted to put together a quick list of a few game reveals I fully expect to be announced within the next 12 months of this calendar year.
I would love it if Capcom would throw a curve ball shock everybody with a Dino Crisis remake. I would day one the game if it came true.
5. Resident Evil 9
4. The Next Final Fight (Street Fighter)
3. Housemarque’s Next Game (They made Returnal)
2. Horizon Forbidden West Sequel
1. Half-Life 3
Well this is what's gonna be in the next update on wednesday.
http://community.killzone.c...
To Sony,
Don't waste your money on making another generic FPS please.
Variety and creativity are 2 keys to success
I totally agree with the author about adding the old maps to Killzone 3.
map additions will be added as DLC to rape your wallet.
Also a completed game that has been patched etc for the past 2 years will probably be more stable than a newly released one,
-the Squad HUD back from the beta
-increase recoil on weapons so people will have to burst fire like in KZ2
-increase the spawn timer back to ten seconds. This will help getting out of spawn camping because the enemy can't respawn right away and return to continue rapeage, and it helps tacts take TSPs because the other tacts won't immediately appear in the middle of a capture
-Make non brutal melee two hit kill, now no one does brutal melee because the gunbutt can get the job done without the animations. The gunbutt should require two hits, so that if someone decides its worth trying to melee, they better make sure they snap my damn neck because gunbutts aren't OHK anymore. I hate panic meleers.