
Dissidia 012 takes a lot of what made the first game good and tweaks it for the better, adding some substance to an already deep experience. Those who enjoyed Dissidia: Final Fantasy will feel right at home here, and newcomers to the franchise will most likely prefer the world-map-style story to the original's board game method. While there are some issues, most of them are aesthetic and not an experience-killer. RPG fans, fighting fans, and Final Fantasy fans should embrace Dissidia 012, as it improves on its predecessor in many ways while still offering something for players of all three of those tastes.

Nevada Dru takes a look at Dissidia Final Fantasy NT and why it is a classic case of less is more.

Hardcore Gamer: The fighting franchise starring the heroes and villains of Final Fantasy is back in action. Dissidia Final Fantasy NT is the third main entry in the franchise and the first to be released on a home console. Dissidia Final Fantasy and its follow-up, 012, were both released on the PSP in 2008 and 2012 respectively. It’s been a long time since the series was last seen and game design has changed drastically since then.
Given that, what’s the difference? How have the Dissidia games changed since the franchise’s inception on the PSP to the recent release on PS4. Here are the major changes between Dissidia Final Fantasy and Dissidia Final Fantasy NT.

How do the two new Dissidia games stack up to the previous ones?
Although it doesn’t have Dissidia in its title, the Theatrhythm games are part of the franchise since they are spinoffs and feature Cosmos and Chaos
So there’s more than 4 games in the Dissidia franchise