350°

Unreal Engine 4 in Development

In Tim Sweeney's rather unassuming office, there's a table with a giant pad of graph paper etched with numbers and arcane scribbling. Some assumed it to be the formula for cold fusion. Others imagined it might a way to alter the time/space continuum. Later, it was revealed to be code for the Unreal Engine 4...

Read Full Story >>
ve3d.ign.com
WilliamRLBaker6713d ago (Edited 6713d ago )

I think they need to be concentrating on UE3 so as to make it the best, cause simply put with what some devs are saying they didn't make it the best they could.

Edit: im just saying they should have their best guy concentrating on filling out UE3 to its max instead of making a new engine.

marison6713d ago

now to get their next-gen engine in time to DirectX 11, new cards. This do not means that they will end working on UE3. They will work on both simultaneously.

Genki6713d ago (Edited 6713d ago )

just in time to be late to the party. By the time this hits it's almost sure to be more advanced than what Crytek has, and with the monstrous penetration UE3 has already, I wouldn't be surprised if people just didn't bother with Cryteks offering. By the time they're done with UE3, guess what will be waiting in the wings...won't be Cryengine, that's for sure.

I could be wrong though, just thoughts. For the record I love what I've seen from Crytek, as that GDC demo was sickeningly awesome. I only wish it would have come out sooner and with console compatibility.

Fighter6713d ago

Their UT3 engine seems to be impossible on the PS3 thus far and a lot of devs that use the engine have already complained.

AIZEN SOZUKE6713d ago

howd you figure that, and UT3 is running better than the native pc platform, unless you get a 10000 dollar pc, that ps3 can still give better graphics performance than

DeadlyFire6713d ago

The Engine will debut in a couple of years and that was said in 2005-2006. Odds are it will be around 2010 when we see it. Work on these things never stop when one hits the market the next one is already a year or so down the road in development.

iceman20006713d ago

opgel vil itt dx10 to brekfest

Show all comments (8)
30°

Global game content sales rose 5.3% to $195.6bn in 2025

Private funding fell a further 55% last year, according to Epyllion's latest State of Video Gaming report.

Read Full Story >>
gamesindustry.biz
50°

How the DMCA Laws Put Indie Developers at Risk

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).

Read Full Story >>
videogamesmademe.com
z2g11d ago (Edited 11d ago )

Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.

VGMM11d ago

....I don't feel like you read the article, at all.

Seraphim10d ago

it's a good thing, but it's also long been reported, across a variety of industries and websites, that currently the system is ripe for and full of abuses. From fair use strikes, to matters like the one reported in this article. It's clear the law needs some tooth to punish bad actors and that parameters need to be set in how reports are filed; ie human review of said content and not some AI bot false flagging stuff. As is the system is far to easily abused by those who have motive to suppress and flag content they have no business or right to.

Commentby10d ago

No system will ever be perfect, but there needs to be a review, unless it blatant.

Nevers0ft10d ago

Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

9d ago
9d ago
Show all comments (15)
40°

Analysts on Ubisoft cost-cutting and the myth of 'sustainable growth'

'The economy is in shambles and these companies are still talking about sustaining growth instead of sustaining their business.'

Read Full Story >>
gamedeveloper.com
Yi-Long11d ago

They should just make games. That sounds crazy, I know, but, hear me out.

No need for dev-times to.take 3+ years. Just stick to formula. Not every game needs to be bigger & better than everything else. Not every game needs to be GaaS. Not every game needs to completely re-invent the wheel.

They KNOW how to make a cool Splinter Cell game; Interesting story, 8-10 levels, just go and make it. Give the people want they know, want and love. It doesn't need to be a shared online experience. It doesn't need to be an epic big open world. It doesn't need celebrity voice-acting. Just make a cool new SC game, and the fans will be happy and pick it up. Easy. Done. Next one.

Same for Prince of Persia, Watch-Dogs, Assassin's Creed, Trials, Rayman, Brothers in Arms, etc.