
In Tim Sweeney's rather unassuming office, there's a table with a giant pad of graph paper etched with numbers and arcane scribbling. Some assumed it to be the formula for cold fusion. Others imagined it might a way to alter the time/space continuum. Later, it was revealed to be code for the Unreal Engine 4...

Private funding fell a further 55% last year, according to Epyllion's latest State of Video Gaming report.

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).
Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.
Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

'The economy is in shambles and these companies are still talking about sustaining growth instead of sustaining their business.'
They should just make games. That sounds crazy, I know, but, hear me out.
No need for dev-times to.take 3+ years. Just stick to formula. Not every game needs to be bigger & better than everything else. Not every game needs to be GaaS. Not every game needs to completely re-invent the wheel.
They KNOW how to make a cool Splinter Cell game; Interesting story, 8-10 levels, just go and make it. Give the people want they know, want and love. It doesn't need to be a shared online experience. It doesn't need to be an epic big open world. It doesn't need celebrity voice-acting. Just make a cool new SC game, and the fans will be happy and pick it up. Easy. Done. Next one.
Same for Prince of Persia, Watch-Dogs, Assassin's Creed, Trials, Rayman, Brothers in Arms, etc.
I think they need to be concentrating on UE3 so as to make it the best, cause simply put with what some devs are saying they didn't make it the best they could.
Edit: im just saying they should have their best guy concentrating on filling out UE3 to its max instead of making a new engine.
just in time to be late to the party. By the time this hits it's almost sure to be more advanced than what Crytek has, and with the monstrous penetration UE3 has already, I wouldn't be surprised if people just didn't bother with Cryteks offering. By the time they're done with UE3, guess what will be waiting in the wings...won't be Cryengine, that's for sure.
I could be wrong though, just thoughts. For the record I love what I've seen from Crytek, as that GDC demo was sickeningly awesome. I only wish it would have come out sooner and with console compatibility.
Their UT3 engine seems to be impossible on the PS3 thus far and a lot of devs that use the engine have already complained.
The Engine will debut in a couple of years and that was said in 2005-2006. Odds are it will be around 2010 when we see it. Work on these things never stop when one hits the market the next one is already a year or so down the road in development.
opgel vil itt dx10 to brekfest