
"Super Monkey Ball has seen its fair share of troubles ever since its initial arcade and subsequent Nintendo GameCube debut: the first titles – especially that home console GameCube version – were so perfect that it was hard to see where Sega could take the series, and lately they’ve largely disappointed. Fast forward another ten or so years, and we have Super Monkey Ball 3D, but is it a return to form for the series or yet another misstep?"
Quoted from 3dstribe.com

Two-day event includes exclusive reveals, trailers and playable games on show floor.

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

Rovio “found it difficult to advance its initially planned business development,” says Sega.