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Lumines Live Will Have Microtransactions

Most retail Xbox 360 games seem to offer some extras to download these days. Whether it be a simple picture pack our a few new multiplayer maps at least one seems to pop up on the Live Marketplace each day asking us gamers for a little bit more money to have a little bit more fun. The fabled horse armor for Oblivion is probably one of the more talked about microtransaction and in turn also one of the stupidest. But now just over nine months since it all be began we have news of probably one of the stupidest money grabbing use of microtransactions ever. To make things ever worse it for one of the most wanted upcoming XBLA game – Lumines Live.

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darkzero.co.uk
LK7195d ago

more points for more levels. i don't think so. if this happens they can keep their game. it looks like their getting money hungry.

Morbius4207195d ago

Would you get more achievements with that?

Morbius4207194d ago

For the price they should at least give you the whole damn game.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer16d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde14d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy15d ago

And then MK1 killed it again.

DivineHand12514d ago (Edited 14d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net