
GamerNode's Mike Murphy writes: "When Guild Wars was first released in 2005, it brought with it some revolutionary concepts and ideas to the MMO genre. No monthly subscription fees or mandatory micro-transactions, only a limited amount of skills to be used in combat as opposed to everything you had learned, a mostly instanced game world, and an emphasis on both PvP and an involving story. Many did not believe the game would last because of these variations from the norm, but it has gone on to be the second-most populated and successful title in the genre behind World of Warcraft. A lot of things will be different in Guild Wars 2 (mostly persistent world, a third axis, etc.), and I got to find out at PAX East whether or not those changes have improved or worsened the quality of the original's winning formula..."
Whether you're jumping in for the first time and playing for free or adventuring in our recently launched sixth expansion, Visions of Eternity, the best time to play Guild Wars 2 is now! Join the millions of players in Tyria and experience the friendliest MMO community firsthand.
A legendary adventure on the island of Castora awaits.
Who else but me posts GW2 updates 😎 One of the few companies I support, for over 20yrs.
New elite specializations and a fresh adventure on the magical and never-before-seen island of Castora - The sixth expansion launches on October 28!
This is moving in the right direction...
MMOs definitely NEED to do so.