10°

Okamiden Team: Process At Capcom Made Development A Challenge

In an upcoming Gamasutra feature, a postmortem of DS title Okamiden, the team reveals that there were snags in the way the team was organized which significantly hampered the project.

The game had a very large development team for a DS game -- 59 team members -- and development continued for 23 months.

Director Kuniomi Matsushita and producer Motohideo Eshiro write, "The head of each department held their own sense of pride and responsibility for their piece of the game. Each of the department heads was striving for perfection. Be it Art, Sound, or Programming, this individual 'perfection in my group' approach affected the greater whole of the project."

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gamasutra.com
30°

Resident Evil Requiem 'Creator's Voice' Video Dives Into The Switch 2 Release

"I feel like GameChat was made just for Resident Evil'

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nintendolife.com
40°

Capcom Continues its Winning Streak as Sales and Profits Keep Growing

Capcom announced its financial results for the first nine months of the fiscal year 2025, between April and December.

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simulationdaily.com
neutralgamer199232d ago

who knew making great games and not trying to be greedy could equal to getting gamers support

TheColbertinator32d ago

Capcom has become my flagship publisher for gaming quality. Nearly every single game they release has my respect.

60°

Capcom Keeps Winning as Its Older Games Continue Driving Big Sales and Profits

Capcom announced its financial results for the first half of the fiscal year 2025, and they continue ro be very strong.

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simulationdaily.com