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Is E3 Still Necessary?

E3 is arguably the biggest event that gamers look forward to every year. However, has it lost some of that charm that makes it the end all be all of conferences?

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gamesareevil.com
Capt-FuzzyPants5557d ago

I also look forwrad to this every year. Its nice to have a blast of info on new games and possibly consoles all at once every year.

sikbeta5557d ago

I don't know if it's necessary or not, but I truly enjoy the conferences, SONY E309/10 were Amazing...

BISHOP-BRASIL5557d ago

It's still necessary, gaming events/shows aren't just a big marketing tool they are a point of colisilion, the inevitable comparisons, between games and developers. This kind of competitive event push the quality of our hobby up. We can catch up to release dates, previews and annoucements through other channels but it isn't the same thing.

Argue otherwise is like saying gaming journalism is no longer necessary since the internet permitted devs themselves to publish their news and gamers can share their points of view. Good journalists dig deeper than what devs say/show, give nice impartial insights, make reliable and detailed reviews and make publications which reunite a community around it.

VenomCarnage895557d ago

Looking forward to =/= necessary. I look forward to E3 as well, and I (usually) enjoy it, but it is not actually necessary per-se, with how fast everything spreads on the internet nowadays we could theoretically do without an E3 and just have alot of dev's/studios coordinate a plethora of announcements over the course of one weekend.

I prefer E3 to stick around for sure, but we COULD do without

bgrundman5557d ago

It depends on if you are coming from the press or consumer side. Honestly, the best way to see the show is from the comfort of your home office and web browser. The problem is that this is the case with any other day of the week too. So no, I do not think it is necessary anymore.

Stealth20k5557d ago (Edited 5557d ago )

not really since the best announcements happen at tgs or throughout the year

Please? Last E3 was a wash for microsoft (6) and sony( 1 new game announced), only nintendo had something different.

However at tgs you had tons and tons of games announced

silkrevolver5557d ago

Way more announcements happen at E3 (even if I like TGS as well.) Maybe E3 isn’t NECESSARY, but it is well liked by most gamers.

HeavenlySnipes5557d ago (Edited 5557d ago )

Socery
SOCOM 4
Killzone 3
The Fight
Playstation Move

Edit: F3AR, MG Rising, LBP2, Assassins Creed Bro Hood...

undercovrr5557d ago

Killzone 3 was announced before E3, so was SOCOM, so was Playstation Move, so was the fight. The only thing that wasn't was sorcery. So your point is invalid

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney52d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage53d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman52d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb52d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.