Some gameplay and commentary for the SOCOM 4 Multiplayer Beta on PS3 from TheGFGN.com

Original-Gamer.com: "Sony has decided to shutdown the servers for SOCOM Confrontation, SOCOM 4, and MAG in January 2014. SOCOM 4 and MAG were developed by Zipper Interactive while SOCOM Confrontation was developed by Slant Six Games."
MAG community is far from dead, why?
And no wonder GameStop has been selling the game used for $0.99. It's an online-only game too
That's the only problem I have with digital downloads and multiplayer only games. If they shut the servers down your screwed...
H-Hour. We need you. Deliver the tactical third person shooter goods that we deserve!

Announced yesterday, a couple of former Zipper developers are lacing up their boots again in preparation to begin working on new tactical shooter, Takedown.
I was looking forward to that game but now that zipper is touching it? I dont know they been making crap for almost 10 years now Socom 1 and 2 are the only thing good they have done
"TAKEDOWN will be developed on PC as the lead platform, and then brought to consoles afterwards"
PC is lead platform then consoles coming after.
so the tags are messed up.
I can't wait to see what David Jaffe does on pc unless it's a facebook game.
In this Episode, Jack is joined by Commander Claymore Fury via SatCom as they discuss the 2011 Tournament Season and what is in store for 2012. The Nuketown Hooligans bring a little Modern Warfare 3 Spec Ops tips and Lt. Leadhead brings us Ghost Recon: Future Soldier
Texas Beast is a MAG player. Forgot which clan and im pretty sure he was a killer so that might explain his high lv. Anyway, it did seem empty when he was wondering around looking for enemies it looks like something that needs to have more players... but that's the MAG in me talking.
SOCOM does not need more players, 8v8 is how SOCOM works best, as a non respawn game at heart there is no need for more.
That map he is playing is literally choc full of cover all over the place, if anything they have too much of it in.
In the other map there are lots of hiding places too and jungle type bushes to sit in if you so please.
He was playing 16v16 which is as big as SOCOM gets, i think it would be hfar too crowded with more than 32 players.
Cant wait to play this.
This guy complains a lot, especially about snipers.
Funny to hear someone complain about camping in a game with a cover system. Even the old Socoms, which had no cover system, were designed for camping. I'd rather play a game where humans act like humans would on a real battlefield than play one where they run and jump around out in the open. I'd like to see a Hardcore mode in Socom that used the cover system, no respawn, and the more sim oriented bullet damage of a game like Operation Flashpoint: Dragon Rising. It would be frustrating but intense. The high level player that killed him is probably on Spring Break and doing nothing but playing Socom 4. Lucky bastard.