
Triple A games are creatively stunted thanks to bigger costs compared to indie games.
That's the opinion of Another World and From Dust creative director Eric Chahi, speaking to CVG.
We asked Chahi for his thoughts on the words of Cliff Bleszinski, who said at GDC that developers today had to either make blockbuster triple A games or low budget indie games to be commercially successful.

"It is a real treat for all modern and retro gamers alike. From June 10th to 12th the industrial area of the old Warsaw Tramyard will hold the 10th edition of Pixel Heaven.
The event will present old, new, and upcoming games as well as host panels with international industry professionals. Visitors will have a great opportunity to learn more about the Polish gaming community and meet with both players and developers.
Pixel Heaven is today also very proud to announce that Éric Chahi, the creator of Another World, will be one of the panelists during the event." - Pixel Heaven.

At PAX East 2020, Wccftech spoke briefly with Another World's creative mind Eric Chahi about his upcoming PSVR-exclusive Paper Beast.
Glad to see this guy still around Another World is still a timeless classic hope this game does well.

COGconnected: 27 years after its initial release, cult classic Another World finds its way onto the Switch. Unfortunately, the shine that had made it so special has rusted away, revealing a game that could only be considered good in Another World. The 90’s, maybe?
agreed
50 percent of console games are boring as hell and terrible shooters
I would LOVE to see Out of this World (another world) released on PSN/XBL. I would like to play it again. They need to include Heart of the Alien as well.
A perfect example. Demon's Souls. A small niche game with a clear low budget with the usual expensive cut scenes removed, focused completely on gameplay and it was one of the best games we've seen this generation.