
The ZBrush artists at Guerrilla Games have been excited to share their work with the community at the earliest opportunity! We spoke with Senior Character Artist Rudy Massar along with Art and Animation Director Jan-Bart van Beek, who share great info about their work on this game. They also share enough ZBrush screens and high-resolution artwork to trigger an international incident. (We're kidding here. Mostly!)
If you're a fan of the Killzone series you're going to love this interview. But even if you haven't been following the game, ZBrush enthusiasts everywhere are sure to find something of note!

The second part of GTA BOOM's interview with Obbe Vermeij where they turn from origin stories to craft. Specifically, how early GTA games created the illusion of life, and why that illusion still matters more than brute-force simulation.

Metal Gear Solid 4: Guns of the Patriots and Metal Gear Solid: Peace Walker HD have been delisted from digital stores without warning.
Stupid headline. Should state that they are being updated or discontinued. This makes the crazy people that only read headlines think it some kind of conspiracy to take away peoples already purchased games.
If you want to all of a sudden own them now and haven't played them yet because a remastered is coming out, shame on you. I can't believe people are complaining about this 15 years later when it was bound to happen anyway. "A new remaster is out, quick, I'd better buy the original from the shop."
Gamers: "Physical? who needs physical? everyone knows that digital online games are the future. stop living in the past. we don't need no stinking disc drive"
Same gamers: "How dare the delist a digital game that I own!!!!"

In an exclusive interview with GTA BOOM, former Rockstar North technical director Obbe Vermeij reveals how Rockstar North really operated and debunks one of GTA’s biggest myths.