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160°

Move-DualShock Combo Could Have Been a Reality

In its current form, the PlayStation Move is a fantastic piece of hardware, and while it might still have a way to go on the software side, the controller itself is remarkably precise and responsive. However, your living room can become pretty cluttered with all the peripherals that are needed to play every title, especially with multiplayer – wouldn’t it be easier if your DualShock 3 and Move were the same controller?

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playstationlifestyle.net
BigPete79785539d ago

I would love to see it implemented, I just don't know how they would do it. And btw, that pic is hilarious.

TheLastGuardian5539d ago

I can't help but laugh at that pic. I think the navigation controller is what should've had a Move ball on it.

doctorstrange5539d ago

I'm glad ya liked my pic. MS Paint at its finest.

Elimin85539d ago

I want to know why they don't implement vibration function in the Nav. I assume it has vibration function but the focus seem to be only Move!

BigWoopMagazine5539d ago

I might agree Pete. Oddly enough while playing KZ3 campaign with the Move and Nav combo, I hold them so my hands touch at the knuckles. It helps steady the Move reticle, since I don't have a sharpshooter yet. Otherwise I have to use my knee. The only draw back to having it fixed is you can't do the rotate to reload, bashing for melee would be harder, etc. For many games it would be limiting, but for shooters it'd make it steadier.

dragon825539d ago

That thing is so ugly. LOL

decimalator5539d ago

I can't disagree with you there. It may have made sense to at least go down the path of what could a Dualshock add-on motion control device be like, but ergonomically it would have just been a nightmware. Much better as its own device, despite the extra clutter.

ftwrthtx5539d ago

That would have been awkward

Sev5539d ago

The move is kinda awkward now, but more so because it's the red-headed stepchild of the motion controllers. Nobody wants it.

fantasygamer5539d ago (Edited 5539d ago )

Just because it wasn't given a 500 million dollar commercial/hype up doesn't mean no one wants it..

doctorstrange5539d ago

It can also be a blue-headed stepchild, pink-headed and any number of colours! Haha

Sev5539d ago

It's cool man. I own 3 of them, I just don't give a rats ass about them. The games just haven't been good enough yet.

Killzone 3 was pretty cool, just not enough for me for it to be the revolution is SHOULD have been. It's not the Move's fault, it's developers fault.

BigWoopMagazine5539d ago

Gotta agree there too Sev. That's why I'm so anxious for Sorcery. My favorite Move games so far have been Tumble and Echochrome 2, hah! Core games? Of course not!

+ Show (1) more replyLast reply 5539d ago
NBT915539d ago

Indeed especially if you used a DS3 as the nav aswell, you would be playing with 2 DS3 controllers and swinging one around lol 0.0

dopeboimagic925539d ago

I honestly think Sorcery isn't going to be a killer app, either. The Move still doesn't have a solid titles that everyone has to have.

doctorstrange5539d ago

It could have been great for the move - a far cheaper, easier to just plug it etc. Unfortunately, the pics make it look like they just couldnt make it work.

T3mpr1x5539d ago

That would make for a decent grip on the controller, but it's better that they went with the wand in the end.

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170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg579d ago

There is at least a few good jokes that could come from that title

Cacabunga578d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken578d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77579d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2578d ago

Guess that submarine should’ve used move controllers instead of logitech

578d ago
anast578d ago

PlayStation is saving lives and releasing the best games.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1707d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1707d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1707d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1707d ago (Edited 1707d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1708d ago

It failed because it sucked plain and simple.

LOGICWINS1708d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1708d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211708d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1708d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1707d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1707d ago
LordoftheCritics1708d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1708d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1708d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1707d ago

Kinect should be kept as media interactive features.

LordoftheCritics1708d ago (Edited 1708d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1708d ago
SPEAKxTHExTRUTH1708d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1707d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1708d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211708d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1708d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1708d ago (Edited 1708d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1708d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1708d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1707d ago (Edited 1707d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1707d ago
Vanfernal1708d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1708d ago (Edited 1708d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1707d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1708d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1707d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1707d ago
+ Show (5) more repliesLast reply 1707d ago
Godmars2901708d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1707d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1707d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1708d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1708d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1708d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1708d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1708d ago Replies(2)
yeahokwhatever1708d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1708d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1708d ago

There were plenty of games and I'm glad that not every game became a Move game.

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