
"Cry-Tom", Community Manager for the MyCrysis forums has posted a notice in regards to the connection issues that many PS3 players are experiencing with the recently released Crysis 2 multiplayer PS3 demo..
"We understand that players are having technical issues with the PlayStation 3 Crysis 2 multiplayer demo and we are working to resolve this as quickly as possible. We apologize if it is affecting your experience and we appreciate your patience and support.
We will update this post with any relevant news."
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
thats one reason i deleted it
Last night i tried it again on PS3, Was laggy as hell and the framerate was awful, tried it this morning and the framerate is smooth 30fps. I think the major problem is the buggy net code and memory issue.
I'm hoping this is fixed in the retail version.
yea these guys can make quality but fuck me they cant make a game stable, the pc version is only just right and it is awesome on there.
they need a lesson in some areas before they tackle it head on i think.
I am having connection problems with the PC demo. I only saw 1-3 servers and when I attempt to connect it's either the server is full or cannot connect to host.
I problems here...