
Valve boss Gabe Newell has paid tribute to the role John Carmack and id Software played in getting Valve off the ground.
Newell secured a licence to the Quake Engine in late 1996, through his friend at id, Michael Abrash. But as he revealed on SteamCast Ep.48, Valve's debt to id goes much deeper than that.
Half-Life and Portal writer Erik Wolpaw has detailed how his team has been using Generative AI for research and development at Valve.

Valve has responded to New York Attorney General Letitia James' lawsuit against the firm, stating it does not believe that lootboxes in its Counter-Strike 2, Dota 2, and Team Fortress 2 games unlawfully encourage minors to gamble, adding it was "disappointed" to see the action go ahead despite efforts to "educate" the NYAG about virtual items since "early 2023."
I don't think the gaming industry would be where it is without id's contribution and to an extent, Valve. id pioneered FPS and Valve refined it, impacting other genres as well in terms of game design.
I think every FPS game dev from the 90´s would say the same thing.
and i believe pc gaming would be nothing without valve. thanks for making pc gaming even more awesome!
Thank you Id for creating the fps genre and thank you Valve for making Half Life :')
This is nice to see as opposed to the childish mud slinging you see between companies like EA and activision. CRYTEK, dice, 3d realms, and epic are just some of the few who've been found slagging off their competitors and it's nothing short of embarrassing.