
How Germany's biggest browser-game publisher is closing the gap between free-to-play and triple-A.
Bigpoint's Farmerama, released hot on the heels of FarmVille, is unlikely to sway those unconvinced of tilling's gameplay merits. But the pioneering browser-game publisher's portfolio includes much that will appeal to the less casual gamer too - a fact underscored by a recently announced deal which will see Bigpoint distribute EA's Play4Free titles across its portals. Today, however, Bigpoint is here to demonstrate its latest Unity-powered titles, which the publisher hopes will put an end to the idea that browser-based games are the poor relations of their retail counterparts.

CEO Khaled Helioui discusses why spending time to designing your game for the Chinese market may be worthwhile.

With Drakensang Online, Bigpoint features excellent graphics and gameplay in 20 languages on Macintosh – sure good news for all Apple and MMORPG fans who still enjoy a quite limited offer of online games for their platform

Scott joined the games’ industry back in 2001 as a designer at former Climax Studios.
After just one year as a senior designer at Core Design, he decided to work on Realtime Worlds. He stayed there more than four years.