100°

AMD vs. NVIDIA in Dragon Age 2

PC Format asks whether dragons love AMD more than NVIDIA: "Dragon Age 2 is a wee bit broken in its implementation of the DirectX 11 API. AMD cards have just about gotten over their crashy-crashy mentality, but NVIDIA cards are still stuttering and struggling.

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pcformat.techradar.com
bozebo5514d ago

"Recently I made the step up from my sturdy, reliable AMD Radeon HD 5850 to, what had been, just as capable an NVIDIA GeForce GTX 570"

Pointless upgrade?

toaster5514d ago (Edited 5514d ago )

The 570 is a substantial upgrade..

Edito5514d ago

in fact the 570 is in another level way different that those AMD GPUs...

JsonHenry5514d ago

From the reviews I have read, the 5850 is lower on the perfomance scale than the 570. But the difference when put in terms of "Price to Performance" the 5850 blows the 570 out of the water.

TOSgamer5514d ago

Off the top of my head I'd say the gtx 570 is 30% to 35% faster. But too lazy to double check.

bozebo5514d ago

Of course the 570 is better. But if you already had a 5850 why would you upgrade to a 570 and not just wait for the next gen of cards?

hence, pointless upgrade :P

+ Show (1) more replyLast reply 5514d ago
WhiteNoise5514d ago (Edited 5514d ago )

The games has a massive performance bug on Nvidia cards. It is a known fact that they perform better in DX11 than ATI/AMD cards.

I wouldn't use this as any indication. A patch is needed ASAP.

@Light

What driver was that?

I'm using 267.24 I think, I think there was a driver that was gtx580 only.

I just had a look and someone said on guru3d that a 267.59 driver would be out today and contain the performance fix for DA2.

Fingers crossed. I was getting about 40frames avg before on high ( not very high ) with SSAO and 8aa on. I expect 60 frames after a few updates, I know my card should be running better than it is. Especially when I saw an ATI6970 only score 5000 in 3d mark 11 today and I got 6100. There is no doubt that nvidia should be wiping the floor with this game.

LightofDarkness5514d ago

New Nvidia drivers released yesterday on guru3D have boosted my framerates by about 15fps (GTX 580).

JsonHenry5514d ago

Yeah, My buddy has a 580 and was getting worse fps than my 5870 in DA2. But now that he has the new NVIDIA drivers he has an edge on me again.

joydestroy5514d ago (Edited 5514d ago )

looking forward to 267.59

running 1920x1080, High, 8AF, SSAO off
MSI GTX 560 SLI
~104 FPS

Very High is where the issues start with stuttering. beta drivers brought me up from ~24FPS to ~90FPS but i still get stuttering unless i keep AA/AF off

edit: i went from 266.66 to 267.26

joydestroy5514d ago

267.59 is for the new 550 Ti.

guess we'll be waiting a little longer =/

+ Show (2) more repliesLast reply 5514d ago
40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net
50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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pcoptimizedsettings.com
blacktiger16d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree16d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad16d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX16d ago

It's commercial how they show it. Typical any company does that.

Goodguy0116d ago (Edited 16d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

40°

Is the AI Push in AAA Gaming Giving Indie Developers A Golden Ticket?

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"

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waytoomany.games
Obelisk9227d ago

They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.

Yi-Long27d ago

Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.

Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.

blacktiger26d ago

Everything you said but for me MS is always the problem.

isarai_lee27d ago

One more thing in a long list of things that already give indie Games an advantage

Miacosa26d ago (Edited 26d ago )

In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.