
At the beginning of this year 123kinect found out that Top Spin 4 unfortunately would not have Kinect support. That was bad, but what was worse is that it was also confirmed it would get Playstation Move support. At that time it was unclear why Kinect support was dropped, but now the official explanation is out…and it doesn’t really cut it for 123kinect!

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What doesn't cut it about Kinect not being accurate enough to detect minor wrist movements? If you're going to put "top spin" on a ball, the controller needs to be able to detect it. That's why they didn't bother. no matter how accurate the camera is, it won't be able to detect tiny twists of the wrist. plus they knew people would look goofy trying to play laggy handball.
Not to say their implementation of move was much better. I tried the demo, and was very disappointed that they didn't go for 1:1 tracking like table tennis does. It's all gesture based control.
they did explain why they didn't include kinect support.one has depth,one doesn't...
**We didn’t want a ‘lite’ or ‘dumbed down’ version.**
what is it that the creator of this article doesn't understand?
kinect isnt accurate............its too casual
LOL - Frosty and Shadow in another Kinect article.
Who are you guys? and why browse N4G for Kinect article when you can be reading about Move instead.
Edit: Yes we get it, Kinect is not accurate and it will never do hardcore blah blah blah - your message has been herd now please stop commenting the same BS in every Kinect article.
It’s the developers call at the end of the day.
If they felt that they could not get the experience they wanted using Kinect I’m not going to argue that.
However Kinect is starting to see an install base that will be difficult for sports game developers to ignore.
I read in another article some time ago that EA are prototyping a boxing system for kinect, hopefully golf and baseball are not too far behind.
I think Rare has perhaps unknowingly led the way for serious sports games to be developed for Kinect