
Excerpt:
"Hot off the heels of the XBLA release of Torchlight, Runic Games has just announced a permanent price drop to Torchlight PC and Mac to <strong>$14.95</stron g> to match the XBLA price. Now you can get Torchlight for $15 anywhere: Steam, Direct2Drive, GamersGate, Xbox Live Arcade, and Runic Games themselves.
BONUS! Our review is now featured amongst all the others on the official Torchlight page."

Following the official release of the RTX Remix runtime, modders have renewed their efforts to remaster classic PC games like Torchlight.

It’s time to announce the July Games with Gold lineup! On the Xbox One and Xbox Series X|S, capture photos of the wondrous Beasts of Maravilla Island, and survive being stranded on a desolate moon base in Relicta. And for our classic lineup via Backward Compatibility, build and ride rollercoasters in Thrillville: Off the Rails, […]
Yawn.... I will say torchlight is fun, but i have that on my steamdeck. Relicta is also on PS+ Extra and looks like it would make a cool VR game. No PSVR support though.
Why continues reporting this? Who is left that is still interested in Games with Gold?
This is beyond bad... kinda shitty move to force all their subscribers to get gamepass.

From Xfire: "The words "dungeon crawler" are defined as a genre of role-playing games wherein "heroes navigate a labyrinth environment, battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find."
Now, if you, just like every other gamer, thought immediately of any of the Diablo games when you read that, you're probably not alone.
The thing is, the Diablo franchise has been synonymous with dungeon crawlers since 1997. But while the Diablo titles have long been considered the most popular dungeon crawlers, they're far from the only ones that are worth playing."
Got my first taste of Torchlight last night on 360 and played for 6 hours. Awesome, it has been so long since I played Diablo 1 & 2 that it felt great to play such a game. I think it runs great on 360, I have heard of framerate problems, but I had no such problems. I am running a Vanquisher Marksmen with a ton of procs going at the sametime with many enemies on screen in hard difficulty. I did notice an update when I went to play it the first time, so I wonder if the patch addressed framerate issues from review copies?
I got the update last night after playing it through the weekend. Framerate issues are still present when surrounded by a lot of enemies. Happens frequently but I think people get so wrapped up in the chaos you won't notice it.
The patch appears to add better visibility when Enchanting and selling items as well as adding damage numbers when being hit and hitting enemies. - That definitely was not there pre-patch.