Original-Gamer: Ray Carsillo had a chance to talk with David Pellas, the Design Director from High Voltage Software and SEGA's Conduit 2. Ray and David talked about the massive facelift given to the franchise and what fans can expect from this go around with Mr. Ford and the ASE. New weapons, more locales, and huge bosses just scratch the surface of what was talked about in anticipation of this Wii-exclusive's April 19, 2011, release.

Two-day event includes exclusive reveals, trailers and playable games on show floor.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"