50°
9.0

TGH: Explodemon Review

TGH writes: What would a Mega Man parody game look like? A robotic character, with an equally robotic nemesis, both created by a doctor who many would deem….well, crazy? We think it would be something like Explodemon. While not identical, the game is similar enough to draw the comparison. This leaves us with one question: does it take the route of old Mega Man, or the lackluster titles of the last few years?

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thegamershub.net
dragonyght5472d ago

its a pretty good game to bad it has flew under the radar

ShadyDevil5471d ago

Great game that needed more attention. Agree Dragon.

ToastyMcNibbles5471d ago

I've actually just purchased the game now along with Dead Nation and Pixeljunk Shooter 2.. gotta love PSN games.

lpfisher5471d ago

Haven't played Dead Nation yet, but this and Pixeljunk are great picks.

10°
6.0

Explodemon Review (Invision Game Community)

Explodemon combines the retro style of 16-bit platform games and Japanese action titles with the upgradable skills, hidden collectables and clever puzzles from more modern titles. Players use Explodemon's self-destructive nature to combat enemies and fly through the air, all the while solving a huge variety of physics-based puzzles.

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invisioncommunity.co.uk

Explodemon - Steam Release

Joseph Butler-Hartley looks over the release of Explodemon on Steam for Zero1gaming.com

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zero1gaming.com
20°
5.0

Explodemon - Review (PC) | CriticalIndieGamer

(CriticalIndieGamer) It has been said many times that imitation is the highest form of flattery. Nearly everything from the 20th century thought to be an original idea was derived from some other work. Homages, remakes, tributes all of these words apply to the same thing, the philosophy that originality is dead and everything is a rehash. Charles Caleb Colton is famous for the phrase “Imitation is the sincerest form of flattery,” which brings us to Curve Studios' effort, Explodemon.

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criticalindiegamer.com