
The Wii demo wound up being hands-off because High Voltage developer Eric Stoll was having too much fun with the Ar-C Eclipse gun in the China level (which takes place after the leviathan boss fight we've seen in previous demos). While he shot up "jade guardian" enemies and talked about multiplayer, GamePro played the same China level on the 3DS -- sans enemies, because it was merely a tech demo, not a game.

Leviathyn.com | Some of them were resolved, while others still have us begging for a conclusion. Here are six cliffhangers that all but blew our minds.

"Conduit 2 released as an exclusive Wii FPS just over 2 years ago now, on April 19, 2011. The game received an ESRB rating of "TEEN" with "Animated Blood, Language, Mild Suggestive Themes, Violence" listed as content for parents and gamers to be aware of. It was the sequel to the other exclusive Wii FPS The Conduit, which released in 2009.
While there really hasn't been a hint of the Wii U getting Conduit 3 yet, did U.S. Wii owners enjoy Conduit 2? How many hours have U.S. Wii owners reported playing Conduit 2, since it released just over 2 years ago, and how do its averaged hours "Per person" compare to some other Wii FPS games? Brew yourself some coffee, and let's take a look!", writes CoffeeWithGames.

GameZone: "While the Wii was at the receiving end of both praise and criticism, the console still featured quite the library of impressive titles. Seriously. Let’s take a look back at the Wii one last time and celebrate 50 gems that were truly worth playing."
Aiming with the touchscreen? No thanks.
Well it wouldn't be called "Proof of concept" for nuthin.
There should come a video of it sooner or L8r.