950°

New Epic Engine Vs PS3 – Screen Comparison

Play Mag: Exactly how ‘next-gen’ does Epic’s new engine look next to the best Sony has to offer on PS3?

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play-mag.co.uk
NukaCola5521d ago

Can we get an Xbox 360 comparison too?

And I want this tested up against Crytec 3.

Let us be fair here, comparing PS3 current tech, which looks great, to the top of the line DX11 Unreal PC software? I mean for shame shame... And please turn the brightness of the PS3 shots, they don't look like that in realtime. Why do these sites want to screw with the brightness to prove some point. The PC shots are clearly better looking, why still cheat the competition?

Thrillhouse5521d ago (Edited 5521d ago )

This comparison is like bringing a gun to a knife fight.

The demo was run in REAL TIME on 580's in 3-way SLI, so there is absolutely no chance the PS3 could do such raw processing.

PLASTICA-MAN5521d ago (Edited 5521d ago )

how the thing moves before talking will ya? Then you can judge ;)!

Edit: At DenyThef*cats: Oh really?
Then I wanna see your face when you will see that the thing will move like an "Unreal" "Engine" with blocky faces and NO PHYSICS! Oh I don't have to see your face since it will be like the engine: faceless + moveless ! ;) !
Keep denying the facts then !

Thrillhouse5521d ago (Edited 5521d ago )

The video version of the demo that was privately shown at GDC will be released sometime this month.

http://www.develop-online.n...

I have no doubt that it'll be silky smooth.

pixelsword5521d ago (Edited 5521d ago )

Like I said before, Epic has the best bullshots in the biz; but the in-game gameplay does not match-up with the shots.

Or, if you disagree, please show me where Gears 1 bullshots match side-by-side to it's in-game graphics. How about UT III? Gears 2? Gears 3?

MmmmThankYouVeryMuch for proving my point by not proving yours.

Thrillhouse5521d ago (Edited 5521d ago )

I didn't disagree, but there's a difference between a tech demo and bullshots for a game.

This is legit.

sikbeta5521d ago

So, they're comparing the graphics of a 5 YEARS OLD Console with graphics of a New Engine running on a high-end PC, wow, that's totally FAIR lol

King_of _the_Casuals5521d ago

The fact that PS3 is even in the running is a compliment to the brilliance of the PS3 running! =)

starchild5521d ago

I am a big PC fan, but I gotta say that in the last two shots the Uncharted 3 character model looks better than Epic's character model.

badz1495521d ago (Edited 5521d ago )

that got to say something about PS3's capabilities. of course it will not win but to be recognized as it is is already an achievement! 5 years old spec vs 3-way SLI GTX580...WOW!

nveenio5521d ago

At first, I was like, "This isn't fair..." Then, I looked at the screens. I gotta say, the PS3 holds its own. Of course the PC is going to have an edge in fidelity...so you can't compare them pixel-for-pixel. But screenshot-for-screenshot? PS3 looks damn fine. And though the image of Drake in the last screen is a completely different art style, I think the shaders are better than what we see on the UE face.

pixelsword5521d ago (Edited 5521d ago )

@ Thrillhouse

I didn't disagree with you either, but remember the UTIII demo with Othello fighting that android? That was a tech demo, too; but when UTIII came out it was weak compared to the PS3 tech demo, even on the pc.

http://www.youtube.com/watc...

Yep... best bullshotters in the biz.

still waiting for "that" version of UTIII for my PC, myself; seeing that 2005 tech demo whips up on what I've seen on GeOWIII so far.

Dee_915521d ago

damn i forgot how good heavy rain looked

darksied5520d ago

Very true. Let's see a tech demo actually ON the ps3 and the 360 before we pass judgment on this tech. But it does look great.

paintsville5520d ago Show
Pixelated_Army5520d ago (Edited 5520d ago )

KIllzone 3 looks better!! Awesome! I love how they're comparing PC current tech to 5yr old hardware. The PS3 it's still beast as you can see.

Where's the 360 in this little comparison? Yeah that's intentional. rotfl! Why not compare UR against Cry engine 3, or Frostbite 2?

@Paintsville

Awww is someone upset that the PS3 looks damn good compared to the latest and greatest on PC? Give it up yo, the PS3 is hold it it's own.

ngecenk5520d ago

more like an ak47 to a boxing match.

this is a stupid comparison. comparing 3 current strongest gpu to a 4 years old tech is just dumb! how can this kind of article get approved?

HolyOrangeCows5520d ago (Edited 5520d ago )

LOL! They're pinning the theoretical output of an engine running on a PC that 99% of PC gamers don't have half as powerful of a PC as (Nor will any time soon), against a nearly 5 year old console?

Rich. Reeeeeeal rich, Play Mag.

Kleptic5520d ago

calm down guys...

its just a tech demo...as many have stated...and like everyone also stated; Epic is 'epic' at tech demo's...

they did this all the way back in 2005 for UE3...and then Gears came out...while it was NO WHERE near the tech demo, it was also way ahead of anything released yet...They then showed 'improvements' to UE3 throughout this generation with various GDC demo's (they always do this as they are trying to grab partners to use their middleware), of which have yet to actually make it fully into games (i.e. where is the 'meat' physics?...they showed different approaches to sourced lighting that UE3 has never done yet, etc..)...

its a commercial...nothing more...if this is more or less what to expect for UE4...then its very believable, and a fair amount of these processes will make it into next generation games...but no time soon...and not on either current console...

but I don't think anyone is trying to downplay the PS3 capabilities either...those games look great...but they WILL be replaced eventually...this isn't Epic coming out and saying they found some way to make this tech appear on current technology...its just what to expect in their next full licensed engine...

hiredhelp5520d ago (Edited 5520d ago )

3 way sli. fuck so wait they wanna match this 3 seperate GPU chips to a ps3 gpu. witch wont have as much clock speeds even as the single 580
this is a £320-450 price card x3 cards

hmm eaither somebody has a big hate for the ps3. or there worried they have another console.

thats not a fanboy statement thats someone whos disgusted at these aricles getting threw.

MaxXAttaxX5520d ago

Which reminds me, after looking at the pics... I CAN'T WAIT FOR UNCHARTED 3! :D

+ Show (18) more repliesLast reply 5520d ago
Wardrobe_1015521d ago

The PS3 images are untouched press shots... and it's a PlayStation site hence only PS3 screens

theonlylolking5521d ago

The PS3 still holds up...for now.

Kleptic5520d ago

yeah it does fine all things considered...I actually forgot how impressive heavy rain looks...but its always too bright in screen shots...when the TV is set up properly the game never looks so soft overall...

but people seem to be up in arms as if these games will never get topped visually...they definitely will...

DigitalAnalog5521d ago

Amazing, they had to use benchmarks to the PS3 so they can properly determine how far the graphics on PC has come by.

However, I've got the feeling once the "next-gen" starts, UE4 would get the dead heat again as the worst engine for the next generation. Sooner or later we'd see the likes of Cryengine 4, Frostbite 3.0 utilizing DX12-13 etc etc and the whole cycle of graphics will resume once again.

But in all seriousness, if that was the "standard" for next gen, there should really be no qualms for graphical comparisons. I mean, how far can one go before graphical limits are reached?

-End statement

pixelsword5521d ago

It is interesting that people want to talk-down PS3 graphics all of the time; but whenever a game, or in this case, bullshots comes out with half-decent graphics they want to run and compare it to the PS3's lineup.

Make up your mind flambaiting press, willya?

DigitalAnalog5521d ago (Edited 5521d ago )

I'm sorry, how am I downplaying PS3 graphics, my statement above should indicate the exact opposite! Unless of course, you took it out of context.

Although....

"but whenever a game, or in this case, bullshots comes out with half-decent graphics"

I'm sorry, but from what I've read, they're using "top-of-the-line" hardware to run the new UE4 engine. A "bullshot" would've been an overkill, don't you think?

-End statement

jack_burt0n5521d ago

It really is a massive testament to the power of the ps3, not to mention that the ps3 is pushing MSAA/MLAA, and multipass motion blur before its implemented in any pc engine lol.

And not forgetting crucial things like animation, things like uncharted 2 for body and heavy rain for facial skeletal stuff are cutting edge full stop.

DigitalAnalog5521d ago

"It really is a massive testament to the power of the ps3, not to mention that the ps3 is pushing MSAA/MLAA, and multipass motion blur before its implemented in any pc engine lol. "

Indeed, I would also like to give credit to the first-party and other 3rd party devs (like Insomniac/Sucker Punch/Kojima Productions) for taking the time to learn and push the console for every IP they make. Once the next generation starts, I can assure the PS4 or PSQuad (if they would like to call it that) would be beyond UE4 is capable of.

-End statement

Computersaysno5521d ago (Edited 5521d ago )

"It really is a massive testament to the power of the ps3, not to mention that the ps3 is pushing MSAA/MLAA, and multipass motion blur before its implemented in any pc engine lol"

Don't kid yourself. PC used multisample anti aliasing years before PS3, and Direct X 10 object based motion blur seen in several PC games since 2007 is more advanced than anything PS3 can, does or will ever do.

Pc leads, console follows. This is a fact of life.

pixelsword5521d ago (Edited 5521d ago )

Actually, Ditigal, I was agreeing with you... unless you're one of those flambaiting press guys. :D

Also, about Epic bullshoting on hardware, yes: because they did it before with the UTIII demo on the PS3.

http://www.youtube.com/watc...

Kleptic5520d ago

computersaysno...you're doing what every PC fan does...marginalizing 'rendering' tech to say that PC 'games' always do it first...

and the short answer is...no they don't...The tech is developed on PC's obviously...What he was getting at was that the tech is not always used in a PC game first...

the motion based hit response system in killzone 2...further utilized in killzone 3...is NOT used in any PC game...ever...It uses reversing rag-doll physics overlapped with full motion captured animation...to give an ultra-realistic system where enemies 'absorb' fire and accurately try to recover balance through motion captured animations...its as dynamic as animation can get at this point...no other game to date has done it...

that is not to say a PC game couldn't do it...I think his argument was simply that there are things in some console games that have not been done on other platforms yet...

and there are plenty more...procedural texturing...calc based texture mapping that can allow texturing to be changed in real time after all ready being loaded on screen...its a subtle effect...but was INTRODUCED to an actual game in Uncharted in 2007 (the biggest example being Drake's pants getting wet dynamically and then drying...not getting wet to a certain cut-off...getting wet exactly to how deep into water drake walks)...

We all know how PC's are the strongest...the issue is that PC developers don't push them nearly as hard as some developers pushed fixed hardware...there are a 1000 reasons for that...any current PC is capable of a hell of a lot more than either console...its just developers don't regularly take advantage of it...

the fact that the best looking PC game (and overall) is from 2007...is a prime example of that...

Computersaysno5520d ago (Edited 5520d ago )

Unfortunately kleptic you are putting words in my mouth. Where did i say that some techniques are not used in console games first? Nowhere. I merely exploded a few very specific examples that were used, as false. They are false.

Certainly i don't need a lecture to tell me about techniques in console games. Many of these techniques are developed outside of the console realm anyway, and often cannot be attributed solely to console developers.

Finally many of the techniques that are apparently pioneered solely on console are pioneered out of necessity, often down to hardware limitations of the machines themselves.

For example despite intel looking into MLAA and being used on many PS3 games now, the question you have to ask why it is not appearing on more PC titles? The answer is simple- it is better than the QAA option for PS3 but worse than the MSAA/CSAA PC games liberally use for years which PS3 is often incapable of doing due to bandwidth, ROP performance, memory constraints etc. Superior PC hardware thus does not need to use it, PC games do not need it because they do not share console hardware technology contraints.

This can also apply to procedural texturing which exists because of memory constraints on console, disc space, something not shared again with PC hardware.

Hit detection physics and such, again, PC has ridiculously more advanced hardware acceleration available to PC developers in Physx. Mostly effects consoles cannot do and won't do this generation.

PC still leads, console still follows. If people realise that many console techniques not used on PC are not used because PC does not need them thanks to better hardware there might be less arguments. Its a bit boring hearing people bang on about console techniques and throw them about as if they are the state of the art in the industry when most of the time what they are actually pointing out is that these are created to avoid hardware bottlenecks PC does not have.

ProjectVulcan5520d ago (Edited 5520d ago )

@ kleptic

I would argue and say metro 2033 is at least as technically accomplished as Crysis, and BF3 looks incredible.

More and more developers have games this year looking to exploit modern Pc hardware because of the wide gap that now exists between it and the consoles. There are 7 or 8 high profile games out inside the next couple months alone that will have DX11 support. Lets not forget we are in a topic which sees the most popular multi platform engine being shown with DX11 support. Theres a bunch of other game engines now also incorporating DX11 support. Multiplatform ones which is good news.

Microsoft have reaffirmed their stance to increase Pc support after many barren years on format too. I think that the format has grown in attractiveness to several devs cos of the disparity in performance now apparent. Three or four years ago the gap seemed insignificant, now it is a yawning chasm and more devs since are looking at exploiting that.

Devs are interested in using the technology especially stuff like physx and 3D vision which seems very popular right now. DX11 this year will just be an extra bit of icing on the cake. Don't underestimate Pc devs.

+ Show (6) more repliesLast reply 5520d ago
Jamegohanssj55521d ago

I'm pretty sure those Unreal Engine images were from the PC.

TGSI

hay5521d ago

Acutally PS3 stands strong here. We're comparing 5 years old tech to new engine on some solid SLI behemoth.
There's also the thing with darkness on screenies. It's a masking thing.
I sure hope to see games looking like that in eight generation.

Domer255521d ago

Soooo what is the point of this again??

palaeomerus5521d ago (Edited 5521d ago )

PS3 guys want to brag about the graphics of their games so they compare them to the new Epic demo running on crazy PC hardware and then pretend the PS3 stuff is "in the ball park" when it clearly is not anywhere NEAR the ballpark.

"look! We can do a neon sign and darkness too. And Nathan Drake looks...a little slightly...as good. Almost.....if you squint. "

LOL.

This confirms it. The PS3 fans wear some crazy thick goggles tat keep them from seeing what they don't want to see.

lee_ten5521d ago

palaeomerus: cool story bro.

TheGreenMan5521d ago

@ paleo

Yeah they must be the same goggles that 360 fans wear when they bring up multiplats as justification that the 360 can graphically hang with the PS3...

evilunklebud5521d ago

Agreed with NukaCola...... I want to see that before I decided if it is the 360 or the ps3 version for me.....

Iroquois_Pliskin5521d ago

Play-Mag is a Pro playstation magazine in the UK. So, they are using ps3 games

MNicholas5521d ago

is that there are lighting algorithms that the Cell can breeze through that are simply not possible on a GPU due to the fact that GPU processors are highly optimized to do a massive amount of a few simple computations. To simulate algorithms that can be done on the Cell (or any desktop CPU that's can match it's math computation speed), you require a highly iterative approach using a massive amount of GPU silicon.

This is the problem with DirectX's virtual monopoly. It's very limiting. Given the amount of silicon in computer hardware today, the quality of graphics should be vastly superior to what we're seeing in PC games.

Computersaysno5521d ago (Edited 5521d ago )

A modern GPU can hardware accelerate 128bit, FP32 HDR lighting. PS3, or 360 cannot. Nothing CELL can do in software will be fast enough in practice to surpass this.

"or any desktop CPU that's can match it's math computation speed"

You mean floating point? CELL in PS3 has good single precision speed, just over 200 gigaflops. However even a GPU like a Radeon 4670 has over 400 gigaflops SP, something like a 6970 has nearly 3 teraflops, or more than 10x CELL.

In double precision PS3's CELL is very slow, about 15 gigaflops. A low end core 2 duo (dual core) has 25 Gflops, a core i7 990X (fastest consumer six core CPU) over 100. Something like a Radeon 6970 has over 600Gflops in DP.

Trroy5521d ago (Edited 5521d ago )

@Computersaysno

In practice (like Folding@Home), the Cell is MUCH faster than almost any desktop CPU or GPU.

...and the only desktop CPUs that top it, have over 3x (~3.2x, actually) the transistors, and the Cells used in Folding@Home actually only use 6 of their 8 SPUs as well. If you made a Cell with as many transitors as the high-end i7s that best it, you'd have 3 PPUs and ~27 SPUs, and you'd wipe the floor with any other chip.

A Cell destroys any other CPU, transistor for transistor, when it comes to real-world math-intensive calculations. GPUs lack the flexibility to be effective at anything other than what they were designed for.

Computersaysno5521d ago (Edited 5521d ago )

"In practice (like Folding@Home), the Cell is MUCH faster than almost any desktop CPU or GPU"

Actually no. GPU points in folding are vastly higher than PS3. Folding client is specifically tailored to CPU/GPU workloads anyway. PS3's CELL is far slower than GPU with the tasks GPU clients recieve. CELL is also less flexible than a conventional x86 CPU, although faster in other tasks. Folding is a poor example to claim performance figures in for PS3, simply because the tasks done are not directly comparable.

"A Cell destroys any other CPU, transistor for transistor, when it comes to real-world math-intensive calculations. GPUs lack the flexibility to be effective at anything other than what they were designed for."

This argument never works because by its nature, you are comparing ONLY favourable aspects for CELL in isolated cases and ignoring the fact that CELL is not as flexible as an X86 CPU, nor as fast as a modern GPU for floating point/massively parallel with GPGPU. GPGPU has changed the game and rendered CELL mostly obsolete- look at the fastest new supercomputers. GPGPU powered.

Though it is more flexible than GPU and faster than X86 in some aspects, the argument always collapses under basic logic. Why? Simple, a modern gaming PC has the BEST OF BOTH.

It has better flexibility with a good x86 CPU AND massively higher floating point performance with any halfway decent GPU you care to mention. This is why the fastest computers are now x86/GPGPU hybrids, and not CELL based machines. Best of both.

CELL is a jack of all trades, master of none. Because a gaming PC has dedicated hardware, it is far faster against CELL everywhere it counts.

Buho5520d ago

The new Epic Engine looks amazing, but yeah, this is not a fair comparison.

Belasco5519d ago

Because they think that if you constantly compare the Ps3 to PC, that somehow the Ps3 is keeping up somehow, when in fact its no contest.

+ Show (9) more repliesLast reply 5519d ago
stonecold35521d ago

just watch in a few years time when ps4 and xbx 720 will be out these comparsion will look dated . and to think its fair to put ps3 exclusive up against a picture like that its not fair ps3 has great graphics and exclusives for this gen . in years to come ps3 will always push the enevlope for consoles and raised the bar for consoles out there im not including pc im talking abot ps3 360 and wii peace out ?

THC CELL5521d ago

still unmatched to ps3 power

5521d ago
Kingdom Come5521d ago

Yeah, keep telling yourself that...

BrutallyBlunt5521d ago

12 people agreed with you? Shows you what direction this site has headed to.

BrutallyBlunt5521d ago (Edited 5521d ago )

4 disagreed so far with my comment?

http://forums.n4g.com/defau...

Open your eyes people, there is an imbalance here of system owners which is why we see so much bias in favor of the Playstation 3 here on the forums, and if everyones eyes were open you'd realize that what THE CELL said is laughable. The Playstation 3 system is a very good one but it is also old technology now that just can't keep up due to its proprietary nature.

EskiJoe5520d ago

About the imbalance on this site.

You might be right about the imbalance, but consider this:you cannot achieve complete harmony...

We could try to pursuit the idea of complete balance, where there were equal amounts of each 'fans'. Then upon registering the N4G should allocate e.g. 300 users to xbox and 300 to ps3 and so on... i don't think it would work.

Or you could try to change everyones mind...

Either way I think, it would be best to just, voice your own opinion. But that's just my opinion

evilunklebud5521d ago

I have to agree with LevelHead.... I made a comment that I was a little underwhelmed with KZ3's pre-release reviews (I have 2 PS3s) and I got absolutely stomped down.....

I bought the game anyway having enjoyed KZ2.

The Epic engine looks better, but the PS3 still looks pretty damn good, especially considering its age.

FrigidDARKNESS5521d ago

are you kidding me..this smokes anything the ps3 puts out. this is why this thread is needed to show ps3 fanboys that the ps3 hardware will be outdated...they're always thinking nothing else is better.

damnyouretall5521d ago

man, why do people care about graphic comparisons with the current gen consoles and pc. no shit really the pc will always win. ya think?

specialguest5521d ago (Edited 5521d ago )

Why do some people think the PS3's graphics is so unmatched to the ridiculous point that even "next-gen" graphics can't compare? That's the silliest idea I've read in a while.

Forget about comparing it to the "next-gen" of graphics, games from current gen on PC are still king.

guigsy5521d ago

He's such a PS3 fanboy that he thinks it will be more powerful than the PS4.

+ Show (5) more repliesLast reply 5520d ago
peeps5521d ago

Does look insanely good but then what hardware is that running on?

Thrillhouse5521d ago

Don't know about CPU, motherboard or RAM, but they said they were using 3 GTX 580's (roughly $500 per card).

Show all comments (162)
80°

Disney Should Buy Fortnite And Epic Games, Former Exec Says

The Walt Disney Company's new CEO, Josh D'Amaro, is a big fan of video games, and one former Disney executive believes D'Amaro would be smart to do even more in gaming going forward. This could include a buyout of a gaming company like Epic Games.

In an interview with CNBC, Kevin Mayer--a former Disney and TikTok executive who now runs Candle Media--said D'Amaro will need to take "bold steps" to help Disney make more money and grow its stock price. One part of this could be doing more in gaming, he said.

Read Full Story >>
gamespot.com
Profchaos14d ago

Apparently nobody remembers the absolute shitshow that happened when EA brought the Havok engine which was used as the default engine of the 6th generation like UE is used today.

SkilledGamer13d ago

You've got it wrong, EA bought Renderware not Havok. Havok was bought by Intel in 2007 and then Microsoft in 2015

Fishy Fingers13d ago (Edited 13d ago )

Nor was it ever a widely used or considered, game engine, Renderware was. It was and still is a physics/material simulation plugin for the actual game engines.

Profchaos13d ago

Yeah you're right i was thinking of Renderware. But point still stands Renderware was used literally everywhere from games like GTA 3,VC,SA to Sonic games and Tony hawk it was really the default industry wide engine that UE is today.

If Disney takes over Epic and UE we could face a situation where they change the terms of use for other game devs big and small. They could remove the licensing agreements currently in place and impose a payment per download model like Unity did which could cripple the industry.

TOTSUKO13d ago

Fck Disney stock and their shareholders.

blacktiger13d ago

Well I can imagine DIsney with their transgender Snowwhite and black cinderally and mermaid and other garbage. Imagine video games lmao!!!

shinXseijuro13d ago

You sound like a fun person to be around .

Huey_My_D_Long12d ago

Dumbass cant even spell Cinderella but apparently he's upset by the 1997 Cinderella classic starring Brandy. Almost 20 year old movie.
Just say you dont like black people man, we all know it.

rlow113d ago

I really hope this doesn’t happen. They ruin everything that they buy. Terrible company

Zerobalance13d ago (Edited 13d ago )

Trolling. Hope Disney take the Maval characters like Spider-Man and Wolverine away from Sony and make it themselves that would me laugh so hard.

Show all comments (26)
50°

Analyst says Epic Games layoffs send a clear signal: 'This will not get any easier'

The myth of perpetual growth continues to bulldoze through the industry.

Read Full Story >>
gamedeveloper.com
Pyrofire9516d ago

"It is going to get so much worse in the video game industry...This will get worse and going to be bad and it's going to eventually get better." -Greg Miller right before it got worse

Agent7516d ago

Too many games, too many versions, download only games, game pricing, £700+ consoles, eye watering prices for controllers, four formats, gaming is one big mess.

gold_drake16d ago

id argue that epic games has alot of other revenue income other than fortnite, so their reasoning makes zero sense.

40°

Tim Sweeney Gets Savaged Online For 'Out Of Touch' Layoff Post

The pile-on includes some people calling on Sweeney to resign

gerbintosh17d ago (Edited 17d ago )

Out of touch layoff post? I think the people raging are out of touch with having a job or seeking employment. The CEO of the company identified they were let go for business purposes, not performance. He also stated that they were great at performing their job as well. Usually the hiring company would reach out to the previous employment supervisor to find this information out. The fact the CEO provided this feedback holds more weight than a regular supervisor saying it. These people will be hired in a heartbeat.

PRIMORDUS16d ago

Checking online this shit bag is worth over $5 billion, looks like greed has spread to this asshole as well. Just retire and leave the company.

TheGamersDojo14d ago

And how much is ol Gabe worth?

Oh. That's right. Over 11b.

Guess he should retire and leave too huh? Him and his multiple yachts? The guy who says they know people buy games on sales and don't play them.

My point isnt that Gabe hasnt made a good product. My point is your point is ill thought out.