
D+PAD Magazine writes:
As far as three-way fighters go, they don’t come much stranger or more hectic than the acclaimed Marvel Vs Capcom series. One moment Spider-man will be webbing his way across the screen to kick the Hulk in the face, only to be faced with a fiery special move from the Phoenix the next. Throw in a few more combatants into the fray and what you get is the recipe for a truly spectacular throw-down. Retaining that hallmark (and rather Japanese) flair from previous games, MVC3 will be welcomed with open arms by the battle-ready community, but with some bizarre roster omissions and a distinct lack of single-player content, have Iron Man and co missed out on a return to greatness?

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?