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Gamespot: InFamous 2 Hands-on Preview – Custom Missions

InFamous 2 and developer Sucker Punch are giving the power to the players. Alongside all of the missions you would normally encounter in the game's story mode, players will now be able to create their own custom missions using the game's mission editing tools. The tools will allow players to tweak a variety of different gameplay types, such as platforming, racing, and shooting gallery. You can then filter what types of missions you want to populate your world, and they will appear alongside the normal missions in the single-player game. If you create a truly rad level--and enough people give it a good rating--Sucker Punch might even take notice and bump you up to Sucker Punch Featured Content status. We got the chance to go hands-on and test out a few example missions during this year's GDC.

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gamespot.com
http://image.gamespotcdn.net/gamespot/images/2011/059/reviews/989945_20110301_embed001.jpg
HeavenlySnipes5570d ago

Can't wait to leech off the great user creators that get this game :D

SCThor5570d ago

This is really HUGE! is like a LBP but badass!!

5570d ago
garos825570d ago

i wanna be famous!
thats great im loving this play creat share mentality of sony as of late. it will bring so much more innovation to sand box games if others also follow suit GTA5 anyone? with full community customisation next

NukaCola5570d ago

Here is my first mission. Climb a really really really tall building and take out the baddies on the ledges to save the girl up top. KARMA GOOD!

Second mission: There are 50 spectators below watching. Power drop them all in one shot. KARMA EVIL!

garos825570d ago

lol i have the same OCD tendencies, i cant be to nice without wanting to kick everyones ass after a while!

Masterchef20075570d ago

This should add a ton of replay value to the title. Now throw in online coop.....

sorceror1715570d ago

It's a brilliant move, the more I think about it. A problem with most "open-world" games is that you run out of stuff to do eventually. DLC helps some, of course, but there are limits to what even a large development house can do.

But LBP has proven that there are really creative people out there, enough to deliver an effectively endless stream of content. Sure, 90% of everything is crap (look up "Sturgeon's Law") but with a good rating system the cream can rise to the top.

I still play I1 every so often, just because I love the gameplay. But I do wish for new missions. I2 sounds awesome - even after I platinum the thing, I can fire up the PS3 at night an play a new mission or two.

I've even been trying to think of missions I'd design. I wonder if you can knock out power to part of the city...

70°

Ghost of Yōtei – tech deep dive

PS blog -
Sucker Punch delves into the tech that helped them bring Atsu’s engrossing journey to live.

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blog.playstation.com
130°

Sucker Punch will remain a single-project studio after Ghost of Yotei, boss suggests

“If we were good at juggling four projects, yeah, we’d have a remaster… But we only get to do one thing”…

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videogameschronicle.com
lukasmain229d ago

That's more than fine. If you keep making one amazing quality game after another, with the low budget you've been utilising for games, then you'll continue to be extremly successful going forward. Don't take on a bigger load than you can handle comfortably.

Also, maybe it's time for a Sly Cooper game. No to Infamous, we've already got superhero games coming form Insomniac. Sorry Infamous fans but I want an open world Sly Cooper game.

Profchaos229d ago

Yotei is pretty incredible but I'd definitely love infamous to return to

Cacabunga228d ago (Edited 228d ago )

Wise decision by a very stupid PlayStation management this gen.
Now let Bend go 1st party too and explore some more Oregon

andy85229d ago

Im baffled how theyve made a game of this quality on this budget when worse games spend 5x that

chrisx229d ago

You're very right. Take a look at assassins creed shadows...GOY blows that game in every single department. The facial animations are leagues above shadows and also the combat and general mechanics. While on a smaller budget

Elda229d ago

I'd rather have a new Infamous game than a Sly Cooper game.

Redemption-64229d ago

Naaaaa, I like sly, but infamous is what they should do if they want to go back

+ Show (1) more replyLast reply 228d ago
Gamersunite880229d ago

Some studios function better that way.

northpaws229d ago

That's fine, will keep playing Legend 2 until their next game. Can't wait.

S2Killinit228d ago

Whatever they are doing, keep doing it.

Agent75228d ago

Have been watching vids of the game and my wife who doesn't play games, asked me why the baddies as she called them, don't seem to be fighting back much, like they're stood still. The AI is dire and this is yet another showcase game from Sony. Run about and explore with flash graphics. There's just no variety with Sony's games.

60°

Sony’s Creator to Creator: A Conversation with Nicolas Doucet and Brian Fleming

The Team Asobi and Sucker Punch Production devs and founders reflect on their shared creative bonds.

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blog.playstation.com