InFamous 2 and developer Sucker Punch are giving the power to the players. Alongside all of the missions you would normally encounter in the game's story mode, players will now be able to create their own custom missions using the game's mission editing tools. The tools will allow players to tweak a variety of different gameplay types, such as platforming, racing, and shooting gallery. You can then filter what types of missions you want to populate your world, and they will appear alongside the normal missions in the single-player game. If you create a truly rad level--and enough people give it a good rating--Sucker Punch might even take notice and bump you up to Sucker Punch Featured Content status. We got the chance to go hands-on and test out a few example missions during this year's GDC.

PS blog -
Sucker Punch delves into the tech that helped them bring Atsu’s engrossing journey to live.

“If we were good at juggling four projects, yeah, we’d have a remaster… But we only get to do one thing”…
That's more than fine. If you keep making one amazing quality game after another, with the low budget you've been utilising for games, then you'll continue to be extremly successful going forward. Don't take on a bigger load than you can handle comfortably.
Also, maybe it's time for a Sly Cooper game. No to Infamous, we've already got superhero games coming form Insomniac. Sorry Infamous fans but I want an open world Sly Cooper game.
Have been watching vids of the game and my wife who doesn't play games, asked me why the baddies as she called them, don't seem to be fighting back much, like they're stood still. The AI is dire and this is yet another showcase game from Sony. Run about and explore with flash graphics. There's just no variety with Sony's games.
The Team Asobi and Sucker Punch Production devs and founders reflect on their shared creative bonds.
Can't wait to leech off the great user creators that get this game :D
i wanna be famous!
thats great im loving this play creat share mentality of sony as of late. it will bring so much more innovation to sand box games if others also follow suit GTA5 anyone? with full community customisation next
This should add a ton of replay value to the title. Now throw in online coop.....
It's a brilliant move, the more I think about it. A problem with most "open-world" games is that you run out of stuff to do eventually. DLC helps some, of course, but there are limits to what even a large development house can do.
But LBP has proven that there are really creative people out there, enough to deliver an effectively endless stream of content. Sure, 90% of everything is crap (look up "Sturgeon's Law") but with a good rating system the cream can rise to the top.
I still play I1 every so often, just because I love the gameplay. But I do wish for new missions. I2 sounds awesome - even after I platinum the thing, I can fire up the PS3 at night an play a new mission or two.
I've even been trying to think of missions I'd design. I wonder if you can knock out power to part of the city...