All Channels
Popular
390°

Crysis 2 Performance: Six Popular GPUs Tested

GeForce.com asks, "how well will Crysis 2 run on your PC?"

newsguy5560d ago

I wonder how well this will run on my rig.

joydestroy5559d ago

yep, i'd like to see SLI performance. specifically on the GTX 460.

i'm thinking 60-70 fps on hardcore at 1680x1050

kancerkid5559d ago

I can't believe that card runs so good. I am building a PC for my brother, and you can build a 600 dollar rig with that card.

1080P, here I come

nveenio5559d ago

A single 460 with a 1090t runs the game at 30+ at 1680x1050 max settings. Don't ask me how I know.

FanboyPunisher5559d ago (Edited 5559d ago )

http://www.geforce.com/#/Op...

LOL! Consoleitis, game doesnt even stress a 580.
So much for graphics improvement over the first one.

Bullshit, not even going to bother.

You know how it runs? It runs like a console port that was pushed over to PC. Shit is a joke.

AndyB5559d ago

Performance is incredible if you consider how poorly Crysis ran.

bumnut5559d ago

Thats because it doesn't have huge open levels.

MAJ0R5559d ago

doesn't have as much leaves either, I get like 60 FPS in Crysis 2 but in Crysis 1 I get 40-50 with AA OFF

Crytek needed to change the setting to New York to be able to run it on consoles

arjman5559d ago

@MAK0R
Or maybe because they didn't want to make another game in the jungle?

5559d ago
ATiElite5559d ago (Edited 5559d ago )

Crysis ran poorly because DX10 is not that great. Crysis was like one of the first DX10 game to really pushed DX10. It suffered from optimization problems plus the fact that DX10 is just DX9 with so much crap dropped on top of it.

DX11 fixes all the problems with DX10 likie making it more streamline plus adds new features thus making optimization a lot easier for developers.

mittwaffen5559d ago (Edited 5559d ago )

Every post from you i shake my head, very ignorant.

DX11 is not included with retail PC crysis, they are patching it. Those benchmarks are DX9.
Game wont look better, can only polished a shit console port so much.

I hope all ATI fans arnt as ignorant as you.
Crysis DX9 was what most people ran because Vista was a bloated cow for any gaming.

So we all ran it on XP DX9, i've read up on how their engine does its rendering. If i heard unoptimized about it..your just a fucking retard.

Farcry 1, crysis 1 all raped the H/W it was played on because it pushed the envelope of gaming on PC for YEAR to come.

You dont know shit, noob!@

Bounkass5559d ago

Good job my GPU can handle it. I kinda expected it to, for that price, lol.

Fishy Fingers5559d ago

Built a few PCs for friends (largely because of Crysis) and seems they should be happy with what I guessed would be enough. i5 2500k @ 4.6 and a GTX570.

Good performance compared to the original Crysis.

Show all comments (59)
40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

Read Full Story >>
notebookcheck.net
50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

Read Full Story >>
pcoptimizedsettings.com
blacktiger48d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree48d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad48d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX48d ago

It's commercial how they show it. Typical any company does that.

Goodguy0148d ago (Edited 48d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

40°

Is the AI Push in AAA Gaming Giving Indie Developers A Golden Ticket?

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"

Read Full Story >>
waytoomany.games
Obelisk9259d ago

They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.

Yi-Long58d ago

Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.

Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.

blacktiger58d ago

Everything you said but for me MS is always the problem.

isarai_lee58d ago

One more thing in a long list of things that already give indie Games an advantage

Miacosa58d ago (Edited 58d ago )

In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.