
1up puts a Western historian in front of the game to get his reactions.
Full article through the link

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.

Rockstar says the free upgrade issue affecting Red Dead Redemption Xbox 360 owners requires more time to resolve, with another update expected within five days.
I’m not sure what the exact issue is. I had no trouble getting the free update—you basically get the new game for free if you have the 360 version in your digital library. Maybe the problem is related to owning or not owning the Undead DLC expansion.
who cares!
The game is a 10/10.
Another inevitable inaccuracy was the incredibly high murder rate. The "wild west" wasn't so wild at all, it had a much lower murder rate than today, but then that would have been boring.
"...Red Dead Redemption shares more in common with the western genre of films and old serial stories than it does with actual western history."
Though I do not agree with what you have to say, good sir, I will fight to the death for your right to say it.
There's a broader theme in RDR than just that of the dying American gunslinger - the death of the American frontier. NPCs talk about it. Marston discusses it at length. There are telephone poles running through the once relatively unblemished fields and valleys of New Austin, showing its affects at large. It's a huge transitional stage in the life of America that affected how people thought, interacted, and generally conceived their position in the world. Here's an old dead white guy discussing it: http://en.wikipedia.org/wik...
"There's a town out there, and then the federal government comes in. I think that narrative is a little too neatly sequential. When Phoenix was created in the 1870s, it settled really largely to grow grain to sell to a federal army camp down the road. So state action in the west happened hand-in-hand, rather than the big evil American government coming to impose its vision on the towns."
Again, I disagree. This line of thought is too vague.
The 'forces of government and industry' arrived slower in certain areas than they did in others. Sure, train stations and army depots made great locations for towns like Phoenix or Denver because they provided a market for various ranchers and farmers to sell their goods. That doesn't mean that there weren't - and still aren't - thousands of ranches and farms deliberately located off the beaten path. Ever been to Eastern Montana? Take away the town Walmarts and satellite TVs and you've got yourself an 1890s time machine..
So John Marston killed enough people to make Al Capone look like he ran a day care center. That doesn't mean RDR is a historically inaccurate game. The Frontier Thesis, though it wears the mask of the traditional Hollywood gunman, is the historical heart of RDR. All the showiness that comes with it is - historically inaccurate and Hollywood inspired - is simply a fun and exciting way to bring that central theme alive to gamers. Plus, the rugged American hero, the great explorer and individualist, is equally as important in that it has been found in popular American media since the days of James Fenmore Cooper, and therefore resonates with America's identity.
The point - don't get too caught up in the little things regarding history in media. Red Dead Redemption is a great example of history being done right in a game, and should be emulated in the future.
...It was like a window into the past....
But on a serious note... Playing the game did make me wish that they had made the final series of Deadwood... that show was fucking amazing and it was a shame they didn't complete it!
I always like it when I can learn something from games. Good to know this wasn't complete BS.
Red Dead: It's Edutainment! even when you tie hookers to railroad tracks.