
Andriasang: Dissidia Duodecim Final Fantasy sees release this week. Famitsu provided an early glimpse at the game's various modes of play in its most recent issue.

Nevada Dru takes a look at Dissidia Final Fantasy NT and why it is a classic case of less is more.

Hardcore Gamer: The fighting franchise starring the heroes and villains of Final Fantasy is back in action. Dissidia Final Fantasy NT is the third main entry in the franchise and the first to be released on a home console. Dissidia Final Fantasy and its follow-up, 012, were both released on the PSP in 2008 and 2012 respectively. It’s been a long time since the series was last seen and game design has changed drastically since then.
Given that, what’s the difference? How have the Dissidia games changed since the franchise’s inception on the PSP to the recent release on PS4. Here are the major changes between Dissidia Final Fantasy and Dissidia Final Fantasy NT.

How do the two new Dissidia games stack up to the previous ones?
Although it doesn’t have Dissidia in its title, the Theatrhythm games are part of the franchise since they are spinoffs and feature Cosmos and Chaos
So there’s more than 4 games in the Dissidia franchise
Looking good, didnt really follow this game much but will be looking forward to it now, The last was actually a lot more fun than I thought it would be
Day 1
"You can't save while you're in the labyrinth, and if you die you lose all your items."
Ahah dying after hours of exploring because you encountered an ennemy several levels above you ?
Priceless