
Japanese magazine Famitsu has asked Tetsuya Nomura on how the Dissidia project is going along, and while he did state that "the game is in full production mode now" and that the production team is giving it all they've got, it is unfortunate that they won't make it to this year's deadline.
Earlier, Nomura was reported as saying that the game can not be released later than this year as it is a 20th anniversary offering. Releasing it at a later date would prove the celebration futile. However, it appears that a release next year is precisely the scenario we're looking at.
The reasons cited for this delay were high expectations and quality controls. Oh well. For a guy like Nomura, it's not surprising that he'd demand nothing else than perfection. Famitsu don't really mind that the Dissidia release has been pushed back to next year, if that really is the case. Sure there'll still be plenty to celebrate once it's finished.

Find out the answer to what are The Best PSP Games Of All Time in our ranked list of 16 excellent titles that appeared on Sony's first handheld.
The fact this has vanilla Dissidia instead of Duodecim tells me not to take the list serious. Duodecim is obviously the superior since it has the same content (story included) from the first game and (much) more
Today Square Enix announced the end of active development for its fighting game Dissidia Final Fantasy NT and its arcade counterpart Dissidia Final Fantasy.
Today Square Enix revealed new costumes and weapons coming to Dissidia Final Fantasy NT and its arcade counterpart Dissidia Final Fantasy.
I swear, he has like 15 projects.
he has 15 final fantasy project they need to stop milking that franchise.
Hmmm... it is not a big deal after all. The quality on the control need to be TIGHT with a game like this one. It could get into a frachinse like Chocobo Dungeon or Tactics if sell good (I mean it gonna sell good I'm sure of it).
wait what game is this????