
There's no denying that the Killzone franchise is easily one of the PlayStation 3's best-looking series, but does the follow-up to 2009's blockbuster bring anything new to the table?

As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
I think for KZ4 GG can just refine / tweak the engine. The game engine is good. I agree with CNET - the characters are one-dimensional. It actually detracts a lot from the game. The story is uninteresting. For a lack of complicated explanation I would day the story in KZ3 lacks "heart".
Heavenly Sword had characters that one really enjoyed. Snake in MGS is an all-time favorite. The characters in KZ3 is just boring.
The gameplay is like every other fps out. I can understand why reviewers are tempted to mark KZ3 down - as it is definitely lacking something. On a technical level it is as good as any other great fps. There is just something missing that you can not put your finger on.
I still have difficulty getting used to the Move controls. It still feels awkward, but I am getting better scores with Move.
This is the review I've been waiting for.
Well, not really.
The controls are fine but the story is terrible. I think KZ2 was better in SP.
One thing that puzzles me is why many of the same sites that have handed out 7s to KZ3 (doesn't look like there was a numerical score on this one, but the text was pretty negative), happily give 8 and 9s to other first person shooters with equally one-dimensional characters and not particularly inspired story lines?
It seems like quite a few of the "negative" reviews I've read focused solely on the singleplayer campaign (which I may agree is possibly only worth around a 7, I don't know yet, I'm only an hour into the campaign), while many other FPS reviews (did anyone say CoD?) have the multiplayer extensively covered as well and that aspect of the game clearly factored into the review score.
Why isn't KZ3 given that courtesy by many sites when multiplayer is clearly a huge part of the package for many players?
And on a slightly different issue - I love the Move controls! I find that I'm adapting to motion controls very quickly (just playing with Move in one hand, Nav Controller in the other, I don't really plan on buying any gun attachments) - although perhaps it might help that I was never exactly a spectacular FPS player with a gamepad, so I could really only get better :p.