
The content in this weeks show divides opinions like never before. The viability of a PG-13 Bioshock film has people changing sides all over the place, the Crysis 2 leak fuels an intense debate, and The Darkness 2 becomes the epicentre of a tug-of-war match.
Jeff is confused by the idea of claymation in video games (for the record, Gun Loco is animated with action figures), Derk cries for Dragon Age, Chris Davis wants a WWII shooter and Priest hates on fighting games.

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?
If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

Immersed Gamer writes: "In order to replace the oppressive BioWare Points system, EA is making a large portion of the Mass Effect and Dragon Age DLC catalogs free for PC users.
For those of you blissfully unaware, EA and BioWare employed a payment system called BioWare Points on PC to pay for DLCs for titles like Mass Effect and Dragon Age. While PC gamers have been struggling with BioWare point’s unfair conversion rates and extremely scarce and cost-detrimental sales.
Console players have been allowed to purchase content in pieces through the appropriate Sony and Microsoft shops. For real money, and not BioWare monopoly bucks. In turn, console players missed out on some DLC content, such as Mass Effect 2 pre-order bonuses that have been repackaged into a DLC pack."
Great response to Ubisoft and their disgusting behavior. Ubisoft decide to take away DLC from people who paid for it, while EA give it for free to everyone when they realize their system sucks. Who would have thought that EA of all companies would be showing Ubisoft how it should be done (even if this is EA fixing their own mistakes as well).