
First order optimal strategies are in all games, what the phrase refers to is the usage of a low-risk high-reward strategy with a low skill cap. This is primarily put in or left by designers to encourage newer players to keep playing and feel like they have a chance against veterans in various games. In multiplayer games, especially competitive ones, often these are purposely added to help balance out the early growing pains of some players.
So instead of crying or complaining why not try and level your game up? Practice, read, try new stuff out or watch a match or two. If the stuff that's dominant right now is really -that good- and isn't patched, the game will die out soon enough.

Richard writes: "During a press conference in Hawaii, Capcom made dreams come true by finally announcing Marvel vs Capcom 3: Fate of Two Worlds. The wait was absolutely worth it - this was nearly everything fans had been hoping for."

The Marvel vs. Capcom series is probably one of the most fondly remembered and cherished in the fighting game community despite its tumultuous past, present, and future which continues to influence and impact the scene.
The one problem i have with this franchise and series is that the end boss is always a Giant and youre fighting his giant hand or his giant head.

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
the seven stages of grief part is priceless ..
http://i25.photobucket.com/...
The funny bit of Jwong's seven stages of grief for those who dont wanna read ...
Great article and right to the point.
Don't blame the game because you are not as good as you think you are. Practice and get better or STFU and go cry somewhere else.