
Beyond The D-Pad writes "I wrote not too long ago on how I saw the future of system exclusives slowly fading away. Since that article we have seen a few trends like the announcement of Insomniac Games going multiplatform and the more recent announcement that Valve is now developing for the PlayStation 3 that heavily supports my thoughts that system exclusives are becoming a thing of the past.
Instead what we are seeing take the place of system exclusives is..."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.
This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.
This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.
I’m not even sure MS has that endurance with Xbox yet
Helix is going to be stupidly expensive
Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential
I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought
That's going to be ps6 vs Helix
It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs
Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.
ok... basically the article saids there are less exclusives today due to examples like mass effect,
portal 2, insomniac going multiplatform.etc.
future is less exclusives.
nothing really new here if u dont want to waste ur time.
otherwise u can click it.
The article indeed doesn't contribute anything new.
There are less exclusive nowadays because of middleware game engines capable of running on multiple platforms with ease: be it the publicly available Unreal engine or the Capcom owned MT framework engine, third party publishers and independent are able to port their games to multiple platform much easier then it used to be in the last generation, and the additional costs are negligible.
Why would a third party publisher miss out on the ~50M Xbox 360 potential buyers or on the ~50M PS3 potential buyers? It's a huge market!
The article doesnt teach us anything new. Just states there are fewer exclusives today then before.
Difference now is that Sony and Ninty build lots of games,unlike MS.
Appreciate the feedback guys however the intent of the article was strictly to point out that there are less exclusives than before. That may depend on how seriously the console makers put an emphasis on first party developers.
Instead I wanted to point out what these developers appear to be doing instead of making exclusives.