SnakeMustDie5487d ago (Edited 5487d ago )

I hope the game explained how the hell he survived in 1 and also how he hacked the alien weapon. It looks like Psycho was abducted by the aliens from the trailer(about 0:53). Too bad because he was my favorite character in the first one.

HeavenlySnipes5487d ago

but I have no idea what you just said.

Hopefully they recap what happened in Crysis for the console players.

Velo505486d ago

That was prophet being Snatched away. If you played Crysis Warhead and Crysis one you would have known :)

But i agree he was my favourite too.

(To all)
This trailer was amazing. If you played Crysis Then this trailer will be even better for you!

ATiElite5486d ago

What do you mean that was Prophet being snatched away? I hope your not talking about the big Alien snatching the guy in the Nano suit cause that was not Prophet that was Jester 45 seconds after he said "looks like someone had problems parking their boat".

SnakeMustDie5486d ago

I know that both Prophet and Jester got snatched in Crysis but I kept replaying the trailer and I saw a white guy getting snatched. Prophet and Jester are in no way white.

Velo505486d ago (Edited 5486d ago )

That was 100% Prophet being snatched. How do i know? Because in the game Jester gets taken at the Icy Boat scene.

In that scene theres no icy boat when he gets taken and its the same location in the level where prophet gets taken :)

a_bro5486d ago (Edited 5486d ago )

what happened to psycho and nomad? i hope they make an appearance in Crysis 2.

Shackdaddy8365486d ago

I think an interview with the story writer said that all the confusing stuff in C1 would be explained in C2.

meetajhu5486d ago

This game is gonna be EPIC!

+ Show (2) more repliesLast reply 5486d ago
Kon5487d ago

Hopefully i deleted the leaked Crysis 2 after the first level, so i don't know nothing about the history yet.

kudakadere5487d ago

i LUV Crysis 2 trailers , they are awalys uniquie and of Hans Zimmer quility since as he is the lead music producer for this .

CryWolf5487d ago (Edited 5487d ago )

I hope we see Psycho and Nomad in Crysis 2 cause I want to know what happen to these two main characters from Crysis/Warhead and what the hell happen on the island when they went back for prophet at the end of Crysis 1.

Xfanboy5486d ago (Edited 5486d ago )

He said: fpsgoty!! that's all..
I said: oh! oh!! ok then!!!
He said: buy this
I said: Day1

the end__

part 2 preview

I said: what's Bf3?.....

coming soon november,2011

Show all comments (23)
40°

Our Story – Episode 2 – Crysis 2 to Ryse: Son of Rome

Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

Read Full Story >>
gamerheadquarters.com
Games1st2061d ago (Edited 2061d ago )

Just in time for those that got the month trial.

DrDeath2061d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

Read Full Story >>
dsogaming.com
traumadisaster2445d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072445d ago (Edited 2445d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142445d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2444d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2444d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2444d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2444d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2439d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.