160°

First Look - N64 Emulator Alpha Version on PS3

An exciting new emulator project surfaced today. A team of three guys has taken on the challenge of porting a Nintendo 64 emulator to the PS3. The project seems to have been underway for sometime, as progress is quite far. The team has released three videos showcasing that the emulator is in playable form but still needs some work. Currently the emulator is 1 player only via keyboard, graphics work excellent for most games tried, and the emu has no audio support. The team has made no indications on when a release will occur, but it doesn't seem too far off.

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psgroove.com
LORD-PHOENIX5544d ago

this is what hacks should be about stuff like this i love and would love to put on my ps3,not pirated ps3 games

rajman5544d ago

Well this would still lead to illegal download of N64 games...so no

SuicideShaun5544d ago

Yeah but this would also be preserving the classics. I used to use an n64 emulator on my pc because my n64 broke. So in a way it's good for people to play the classic old games.

sam22365544d ago (Edited 5544d ago )

OH NO ILLEGAL DOWNLOADING OF GAMES THAT WERE ON A CONSOLE THAT HAS BEEN DEAD FOR 9 YEARS!!!!

ALL THOSE HARD-WORKING DEVS WON'T GET PAID, SO!

The gaming industry is finished, guys!!!

EDIT: @rajman (Below): You're either a troll or an idiot. Judging from your comment above, I'm guessing you're both.

rajman5544d ago

Its not ok to download PS3 games, so it shouldnt be ok for N64 games to.

rajman5544d ago

@ sam2236
The only troll here is you, PS1 has been dead for ages...would Sony be happy with me downloading PS1 games illegally and playing them on my PC or PS3 through emulators? NO

Army_of_Darkness5544d ago (Edited 5544d ago )

Maybe if the guy didn't have his camera 2 inches away from his monitor, I might have believed it a little cause Killer instinct gold on my PS3 is sounding mighty goood!

jony_dols5544d ago (Edited 5544d ago )

I bought my N64 around 12 years ago, and I amassed an impressive library of games.

Everything from Mario 64 to Resident Evil 2, Starfox to Goldeneye.
I spent a lot of cash on it. And now it sits uselessly in my cabinet beside my PS2 gathering dust.

I will relish replaying all my N64 classics, through HDMI on my shiny PS3.

Wenis5544d ago

The fact of the matter is, Roms and Emulators on widely available on PC for people to download anyways, so being able to play them on PS3 won't 'hurt' the situation anymore... it just makes it more cool... I mean really, playing Banjo Kazooie on PS3 (which you'd have to d/l on 360 by the way, lol)

+ Show (4) more repliesLast reply 5544d ago
George Sears5544d ago (Edited 5544d ago )

Hah I'm actually re-playing Majoras Mask on Project64. I never really had downloaded an emulator for the PC before but I never knew how easy and great the emulator works.

Almost got all the masks except for the goddam mask from the dude who turned into a kid.

I wonder if these guys could also do a PS2 emulator as well. That would kick so much ass.

tunaks15544d ago

cool
theres also an emulator for the psp, and wii if anyone else is interested.

5544d ago
tunaks15544d ago

"also, xbox 360 emulator for PS3"

not possible.

catbusmillionaire5544d ago

I'd love to see a console with dreamcast emulation next

kramun5544d ago

You'll be lucky. Dreamcast emulation on pc still isn't that good, I doubt it would work half as well on consoles.

Jdoki5544d ago (Edited 5544d ago )

Y'know what else has a really good N64 emulator, and is legal...? A Wii.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer8d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde6d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy6d ago

And then MK1 killed it again.

DivineHand1256d ago (Edited 6d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk777d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga7d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit7d ago (Edited 7d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19927d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga7d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac7d ago (Edited 7d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman7d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 7d ago
blacktiger7d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box7d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion7d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv727d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent757d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit7d ago

Floppy 😆
No pun intended

badz1497d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning777d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
7d ago
phongtro123_com7d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde7d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.