
Player Affinity writes: "These days most PC gamers have powerful rigs that can run Crysis with ease and although loads of companies are moving towards multi-platform development PC gamers are occasionally left out of options when it comes to playing a particular game on PC. Sometimes the game's PC version is cancelled a month before release and in others the game doesn't get a PC version at all, despite being perfectly suited for that platform, but in all cases PC gamers are left glaring at console gamers, wishing that they could be playing that brand new title on their dedicated gaming PC."

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?