Jeff deMelo Writes: Ever since the release of Street Fighter IV and my purchase of a fight stick, I’ve begun to approach console-fighters on a competitive level. Since then, I’ve added BlazBlue, SSFIV, and Marvel VS Capcom 3 to my fighter library. Aside from random quarters that I’ve dropped into Marvel VS Capcom 2 arcade cabinets, I’ve barely touched the titles in this franchise. Needless to say, I was excited this past Tuesday when picking up my copy of MvC3. The excitement was not a waste of emotion.

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?