
The second in Gamasutra's 'Game Design Essentials' series, following '20 Difficult Games', looks at the roots and design lessons of 'open world games' - titles in which the player "is left to his own devices to explore a large world" - from Adventure through Metroid to Grand Theft Auto.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.
I loved the 20 Difficult games article and this one seems to be another great one (Informative and nostalogic).
yea thats why i posted this. if i was going to make a list of the best open world games ever made, Super Metroid would be at the top...
Good article by nostalgic folks for nostalgic folks.
...beat the original Metroid on the NES?