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Guerrilla: Killzone 3's Cover System Makes Us Unique

Much was made about the cover system in Killzone 2, as it became an important part of the action, and Guerrilla Games has further refined it in Killzone 3, so much so, that they feel it separates their game from the other first-person shooters on the market.

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gamingunion.net
Hardedge5572d ago

It's one of the few shooters to do it, I'll give it that, but it won't be the first time an FPS included a cover system. If anything, however, KZ3 does it really well.

mephman5572d ago

I still never really found myself using the cover system in Killzone 2 though, I doubt Killzone 3 will change my opinion of it.

Hardedge5572d ago

That's the thing, it works well, but you're not compelled to actually use it. It's there if you want to though xD I don't use it a whole lot myself and it's not even in the multiplayer mode.

Nitrowolf25572d ago (Edited 5572d ago )

Only time i used the cover system is where i can't crouch behind the wall and peek over but i can stand and peek out the side. I like doing that, i wish it was in MP mode, would make things a bit more interesting with a cover system, but if the game was intended to be fast pace shooter online then no.

KingDustero5572d ago

KZ2's was a tad annoying to use. It just felt awquard to hold both L1 and L2 at the same time.

However I really like how one doesn't have to hold L2 to stay in cover now. It makes the controls feel MUCH better. I now use cover a lot since it isn't a pain to use anymore.

claterz5572d ago

I think it's much more useful when playing through the game on the hardest difficulties, other than that you don't really need it. Feels pretty good from what i've experienced in the demo though.

beavis4play5572d ago (Edited 5572d ago )

none of you used cover much (in KZ2)???? if you didn't - you died.......a lot. the level with the snipers? and the "capturing the courtyard" level; in the palace......these are just examples - if you people are saying you used "run and gun" through that i don't believe you. too many bullets flying and too many enemies shooting at you at once - you couldn't target all of them at the same time! you HAD to use cover.

there are many moments you needed to use cover.

-Alpha5572d ago (Edited 5572d ago )

I used K2's cover system quite a bit. But it wasn't anything anyone ever really talked about. It was there, but it wasn't exactly that big of a deal.

I will say though that I enjoyed the change of pace: it simply offered a slower way to play as opposed to running and gunning. On the harder difficulties it is very useful.

I like the new slide-to-cover feature in K3.

Killzone's biggest draws were the graphics, atmosphere (for me), and controls (which in the single player were absolutely great).

The heavy recoil, heavy controls, loud sounds, etc took priority over the cover feature which was something many people easily overlooked.

For K3 all that is there but the real star is the brutal melee which is so fun and satisfying.

Redman225572d ago

Try playing on elite mode and you tell me if you think you'll need to use the cover system or not. lulzl

Hardedge5572d ago

You don't have to use the cover system even on Elite mode, you make your own cover like you would with any other FPS. It's not essential to get through the game.

MidnytRain5572d ago

@KingDustero
"KZ2's was a tad annoying to use. It just felt awquard to hold both L1 and L2 at the same time."

That's true only if you changed the control scheme. If you used the default (the way the developers intended for it to be played) you wouldn't have run into that issue. I personally like using default controls in all of my games. They give each one a unique feel.

Inside_out5572d ago (Edited 5572d ago )

.
Usually, when I go into cover, in any game, it would be nice not to get shot while in cover. I'm NOT a fan of the cover system in KZ 3 and actually spent more time trying to flank the enemies as hiding in cover causes the AI in KZ 3 to hide behind cover and never move except for the typical head pop up...dismal AI in that game and yes, played ALL difficulty levels.

MOH: Airborne had a similar fps cover system but theirs worked...Not the best quality vid but you can see the basics. When your in cover, your invisible. Pushing the sticks up or to the left/right allows you to sneak peak over/around cover and fire. The game was actually alot of fun with AI that would attack you if you got with in ten feet of them...

http://www.youtube.com/watc...

I also like the third person version used by the Rainbow Six Vegas games where the camera pulls back to reveal a third person perspective...

http://www.youtube.com/watc...

I think Brink will have the fps cover system as well as game play to beat this year...

http://www.youtube.com/watc...

Brink movement trailer...

http://www.youtube.com/watc...

Gears is a tps but lets face it...these games are all trying to be Gears...Gears is the gold standard...

http://www.youtube.com/watc...

The cancelled PS3 game 8 days had/has some of the best looking cover mechanics out there. Lets hope Sony gets off their lazy asses and get this game done...

http://www.youtube.com/watc...

+ Show (7) more repliesLast reply 5572d ago
tweex5572d ago

Cover systems have become increasingly popular over the last few years, and Killzone is definitely a big player!

DragonWarrior5572d ago

But its not in the multiplayer!! Stimpy you idiot!

JDouglasGU5572d ago

they had to take it out of multiplayer to encourage a quick pace.

Legion5572d ago

Wondering why that is so when other games left it in multiplayer and it didn't prove to slow the pace of the game at all. I.e. Rainbow six series, Gears of War as a few examples. Cover system itself does not slow games down. It is how levels are constructed that defines the pace of the game. Now if for some reason they couldn't deal with constructing levels with proper cover strategy... well that is something completely different. Don't blame cover system... blame level construction.

Hardedge5572d ago

If it was, I'd imagine online would become a lot slower, kinda like the old Rainbow Six games! Man I loved those, especially Rogue Spear.

Even if it were in the multiplayer, I doubt I'd use it.

sp1deynut5572d ago

...cover systems. Shootouts felt much more realistic and made MP more challenging.

BeOneWithTheGun5572d ago

Man i miss the old rainbow days. Those were some of the best mp matches I have ever played.

Pixel_Enemy5572d ago

They should keep it in multiplayer since you can still be killed while using the cover system. Your head still sticks out above the cover.

claterz5572d ago

Cover systems shouldn't be used in multiplayer! unless it has destructible environments so you can just blow up the cover.
A perfect example of how a cover system ruins a game is Uncharted 2, people could just sit behind a ledge without even a little part of their head sticking up.

DragonWarrior5572d ago

Rainbow Six Vegas was freakin awesome, and it had the perfect cover system. You should try terrorist mode on R6V2 with your friends. Its amazing. Too bad more fps's dont incorporate it.

Legion5572d ago

@dragon

perfect example of a game that used cover system and it enhanced the experience. And if anyone played RS Vegas then they would know the hectic quick battles that can be fought.

+ Show (1) more replyLast reply 5572d ago
OhReginald5572d ago (Edited 5572d ago )

i love killzone 3's cover system. sliding in and out of cover is boss. They pretty much have the best first person cover system out there. You can slide in to and out of cover, you can vault over cover, and lean and peak out of cover, its the best.

Gamehead365572d ago

All I did in the demo was slide around lol its so cool

RevXM5572d ago

Agree, the only thing I missed was the ability to shoot while (POWER) sliding! Rock and Roll!
I mean that would be awesome.

2 more freakin days until Kz3!

Show all comments (59)
piroh546d ago

There's too many games to choose from

No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head

PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.

FinalFantasyFanatic545d ago

30 is way too low over the entire history of Playstation, I just wouldn't be able to narrow it down that much, I would pick 100 at least.

Storm23545d ago

Yeah...really odd list. I get that it is personal preference and I love most of the games listed, but my list would definitely be different. I agree though, it would be incredibly difficult to come up with just 30.

lockedongamer1545d ago (Edited 545d ago )

I only picked first-party titles. Otherwise, I agree!

EDIT: Except for Days Gone, I don't get the love for it but you do you!

Chocoburger536d ago

I didn't like Days Gone either, it doesn't deserve to be on any best of list.

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar1111d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1111d ago

Can’t wait for their next franchise

SullysCigar1111d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1111d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491111d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381111d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1111d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1111d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381111d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1111d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761111d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1111d ago
REDGUM1111d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301111d ago (Edited 1111d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1111d ago

thank you fps lover, I'm with you

talocaca1111d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1111d ago (Edited 1111d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1111d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1111d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
300°

Killzone 3 is playable with mouse & keyboard on PC via RPCS3 & KAMI

DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."

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dsogaming.com
1862d ago
bouzebbal1862d ago

Still looks secure 2 gens later... one of my favorite ps3 moments. With 3D and move the game is on another level

MadLad1862d ago

PC almost always ends up the best place to play games, even if it takes a while.

What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?

If you insist on the former, it's really only for the sake of nostalgia.

Applejack1862d ago

I disagree. The main draw for consoles has always be the simplicity of just putting the disc in / downloading it and playing without worrying about anything else. The average person just wouldn’t want to deal with emulation even though it’s very important for preservation.

Terry_B1862d ago

Even emulators are super simple to use.

jukins1862d ago

Youre getting flak because people on here thibk of themselves as pc wizards. But honestly most poeple try and go get emulators and romz they end up with malware.. yes theyre "easy" if you know the basics but alot of people dont. That said the fact that its taken nearly 20 years to get a sustantially better experience for ps3 games than on its native system shows the complexity of getting bc to work. Sony, if they have any intention, should just invest in a vastly better psnow experience.

1862d ago
Vegamyster1862d ago

jukins

Most people who emulate don't get malware, you'd have to be going to some weird sites for that to happen, heck years ago people were getting sketchier ad's resulting in malware warning on this site if you didn't have a ad-blocker lol.

SinkingSage1862d ago

Can't get malware if you legally dump your own games, which you should.

Rachel_Alucard1862d ago (Edited 1862d ago )

That's fine if that's the main draw, but it doesn't make it a better experience, just a preference. Having the freedom to do the things you can do on PC is what the appeal of PC is. Buying a game on PC means you never have to worry about the console makers just deciding the next hardware shouldn't support the generation anymore, which means everything you bought is stuck on that hardware instead of moving up with everything else. Nintendo uses this tactic to keep reselling the same games over and over at inflated prices. Sony cut all previous gens off the PS4 and sold it back to people in a poor attempt with PSnow. While the PS5 supports PS4 games, that may not be the case in the next gen after this. No to mention shutting off all the previous stores and updates completely. Even MS stopped making new BC titles at some point, so now there's a big list with 17 pages of titles that are not playable on Xbone and are just trapped on older gen. That's not a problem on PC, the reverse happens where you only have to worry if your hardware can play the newest releases at ultra with no issue.

+ Show (3) more repliesLast reply 1862d ago
AzubuFrost1862d ago

Shhh don't say that aloud! You're going to trigger a lot of console infidels here.

Shane Kim1862d ago

I rather play it when it's available then wait 10 years.

MadLad1861d ago

Did you purposely miss the entire point of my post?

Inverno1862d ago

Well that's the beauty of still owning a retro console tho. Those who usually complain about emulation are just being blindly loyal to a company. Emulation is great for many reason, but if I still owned the console then I disagree nothing beats plugging it back in and going down a nostalgia trip

+ Show (1) more replyLast reply 1861d ago
RevXM1862d ago

The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.

Magatsuhi1862d ago

Been playing mgo on pc with mouse. It's not perfect but I can make it work.

Binarycode1862d ago

2 is the better game.

A Remake would be good. 60fps 2-4k

Omar3li1862d ago

60fps is peasant for FPS games now

1862d ago
Show all comments (22)