
Digital Foundry performs an in-depth analysis on the image quality, frame rate, 3D, move support, and technology used in Killzone 3.
Digital Foundry concludes that "just like its predecessor, as a technological demonstration of the power of Sony hardware, Killzone 3 is a hugely impressive piece of work. But what makes this game so special is that the core gameplay experience is just so strong: in the midst of battle, nothing looks like it, nothing plays quite like it. For PlayStation 3 owners it really is a must-buy."

As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
Killzone 3 is a technical masterpiece.. Just like it's predecessor.
Guerrilla Games have outdone themselves, once again.
I've always appreciated Digital Foundry's depth with game analysis. This is almost as good as GT5's.
very good article with good explanations
[...] in the midst of battle, nothing looks like it, nothing plays quite like it.[...]
There is not much to be added I guess.
From the article:
<<There are over 32GB of video sequences stored on the Blu-ray disc, with game data accounting for around 9GB>>
I stated the exact same thing a few days ago and received a bunch of disagrees.
http://n4g.com/news/699552/...