40°

Interviews: Twisted Pixel - The Gunstringer (KINECTaku)

Quoting KINECTaku's interview with Bill Muehl, Game Director on The Gunstringer:

"The Gunstringer character is from the mind of Josh Bear, Twisted Pixel's Creative Director. He was having lunch with our publisher and he saw the profile of a skeleton cowboy marionette in his quesadilla, like some people see Jesus in their toast, and The Gunstringer was born. Most of that sentence is actually true."

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kinectaku.com
Bigpappy5549d ago

Sorry guys. This game is not on rails! Oh well, I am sure there will be some rail games in the future for my fanboy friends to point their fingers at and say "told you so". But this is not one of them.

Please feel free to show your disgust with me and Kinect, or what ever floats your boat below.

60°

Meta has closed several studios, including studio Twisted Pixel and Sanzaru Games

Developers have started reporting they have been laid off from the company.

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videogameschronicle.com
italiangamer107d ago

And they killed Ready at Dawn too 2 years ago, fucking lizard Zuckerberg.

ReelBigMike107d ago

Twisted Pixel was one of my favorite developers before they got bought by Oculus and went VR only. That run of 'splosion Man, Comic Jumper, Gunstringer, and Lococycle was legendary.

Miacosa106d ago

This stinks but they knew who they were getting in bed with when they took the bag of cash.

lodossrage106d ago

That's the reality.

When these dev studios allowed themselves to be purchased it was well documented what Facebook/ Meta were all about. I don't advocate anyone losing employment, but they knew who they were dealing with.

badz149106d ago

bummer about Sanzaru. Sony should have acquired them after Sly 4 but I guess sales weren't that good for that and there was no real incentives to buy back then and the series ended on a cliffhanger. I love Sly4. something was amiss in their effort to introduce their own ideas on the IP but I still love it regardless. a 7.5/10 for me and I was excited for the sequel that never came!

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180°

Meta Acquires Twisted Pixel, Armature Studio, and Camouflaj

Meta announced it has acquired developers Twisted Pixel, Armature Studio, and Camouflaj.Twisted Pixel is known for The Maw,‘Splosion Man,Ms. Splosion Man, Comic Jumper, LocoCycle, and Wilson's Heart. Armature Studio developed the virtual reality version of Resident Evil 4. They also recently released Where the Heart Leads. Camouflaj is the studio that developed Marvel's Iron Man VR and Republique.

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vgchartz.com
gangsta_red1297d ago

I always said that MS should have purchased Twisted Pixel way back when they made MS Splosion Man.

Not sure what they have been up to lately, but I loved the humor found in their games.

Vits1297d ago

They have been basically a VR studio for the last half a decade or so.

coolbeans1297d ago (Edited 1297d ago )

But MS actually *DID* purchase them close to Ms. Splosion Man's release. Later, both parties came to a mutual split around the mid-2010s and Twisted Pixel moved their attention to VR.

gangsta_red1297d ago

I believe you're right! I vaguely recall a story a while back of them parting ways. I probably left a comment here on N4G way back of how disappointed I was to hear it.

darthv721296d ago

Meta is getting kind of serious about ramping up their gaming division it seems.

crxss1296d ago

that's literally every business right now

Christopher1296d ago

@crxss: yeah.... The article says that too. But doing this sort of adjustment isn't at all good and especially in the specific arena of Meta's VR teams.

Star511296d ago

Oh they mean business. This should be interesting

Outside_ofthe_Box1296d ago

Oh no. We need Microsoft to look at what Meta is aiming to purchase so that they can buy 'em before Meta can so that they can save us from Facebook.

ApocalypseShadow1296d ago (Edited 1296d ago )

Lol. But in all seriousness. Companies better start looking, or should I say, should have been looking years ago in getting VR developers that are already knowledgeable in VR. I always thought Sony should have been looking at Survios. They can crank out multiple types of games at a decent quality. With help and more time to cook, they could really be a great catch. And not rush things.

Camouflaj did well in working around PS Moves lack of 360 tracking. Shows initiative and creativity. Twisted is a good catch too. Armature did what Capcom is already capable of doing. So, I'm not as impressed with that one.

But it took Facebook long enough. Pushing music DLC and Ready at Dawn not making anything yet for Quest wasn't going to work for long. The race is on and let the competition begin.

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.